/srv/osrm/osrm-backend/third_party/flatbuffers/tests/MyGame/Example
Edit: /srv/osrm/osrm-backend/third_party/flatbuffers/tests/MyGame/Example/Vec3.php (1972B)
bb_pos = $_i;
$this->bb = $_bb;
return $this;
}
/**
* @return float
*/
public function GetX()
{
return $this->bb->getFloat($this->bb_pos + 0);
}
/**
* @return float
*/
public function GetY()
{
return $this->bb->getFloat($this->bb_pos + 4);
}
/**
* @return float
*/
public function GetZ()
{
return $this->bb->getFloat($this->bb_pos + 8);
}
/**
* @return double
*/
public function GetTest1()
{
return $this->bb->getDouble($this->bb_pos + 16);
}
/**
* @return byte
*/
public function GetTest2()
{
return $this->bb->getByte($this->bb_pos + 24);
}
/**
* @return Test
*/
public function getTest3()
{
$obj = new Test();
$obj->init($this->bb_pos + 26, $this->bb);
return $obj;
}
/**
* @return int offset
*/
public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b)
{
$builder->prep(8, 32);
$builder->pad(2);
$builder->prep(2, 4);
$builder->pad(1);
$builder->putSbyte($test3_b);
$builder->putShort($test3_a);
$builder->pad(1);
$builder->putByte($test2);
$builder->putDouble($test1);
$builder->pad(4);
$builder->putFloat($z);
$builder->putFloat($y);
$builder->putFloat($x);
return $builder->offset();
}
}