/usr/include/boost/compute/algorithm/detail
Edit: /usr/include/boost/compute/algorithm/detail/random_fill.hpp (1880B)
//---------------------------------------------------------------------------//
// Copyright (c) 2013 Kyle Lutz
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP
#define BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP
#include
#include
#include
#include
namespace boost {
namespace compute {
namespace detail {
template
inline void random_fill(OutputIterator first,
OutputIterator last,
Generator &g,
command_queue &queue)
{
g.fill(first, last, queue);
}
template
inline void
random_fill(OutputIterator first,
OutputIterator last,
typename std::iterator_traits::value_type lo,
typename std::iterator_traits::value_type hi,
command_queue &queue)
{
typedef typename
std::iterator_traits::value_type value_type;
typedef typename
boost::compute::default_random_engine engine_type;
typedef typename
boost::compute::uniform_real_distribution distribution_type;
engine_type engine(queue);
distribution_type generator(lo, hi);
generator.fill(first, last, engine, queue);
}
} // end detail namespace
} // end compute namespace
} // end boost namespace
#endif // BOOST_COMPUTE_ALGORITHM_DETAIL_RANDOM_FILL_HPP