/usr/include/boost/compute/algorithm
Edit: /usr/include/boost/compute/algorithm/min_element.hpp (2780B)
//---------------------------------------------------------------------------//
// Copyright (c) 2013 Kyle Lutz
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_ALGORITHM_MIN_ELEMENT_HPP
#define BOOST_COMPUTE_ALGORITHM_MIN_ELEMENT_HPP
#include
#include
#include
#include
#include
#include
namespace boost {
namespace compute {
/// Returns an iterator pointing to the element in range
/// [\p first, \p last) with the minimum value.
///
/// \param first first element in the input range
/// \param last last element in the input range
/// \param compare comparison function object which returns true if the first
/// argument is less than (i.e. is ordered before) the second.
/// \param queue command queue to perform the operation
///
/// For example, to find \c int2 value with minimum first component in given vector:
/// \code
/// // comparison function object
/// BOOST_COMPUTE_FUNCTION(bool, compare_first, (const int2_ &a, const int2_ &b),
/// {
/// return a.x < b.x;
/// });
///
/// // create vector
/// boost::compute::vector data = ...
///
/// boost::compute::vector::iterator min =
/// boost::compute::min_element(data.begin(), data.end(), compare_first, queue);
/// \endcode
///
/// Space complexity on CPUs: \Omega(1)
/// Space complexity on GPUs: \Omega(N)
///
/// \see max_element()
template
inline InputIterator
min_element(InputIterator first,
InputIterator last,
Compare compare,
command_queue &queue = system::default_queue())
{
BOOST_STATIC_ASSERT(is_device_iterator::value);
return detail::find_extrema(first, last, compare, true, queue);
}
///\overload
template
inline InputIterator
min_element(InputIterator first,
InputIterator last,
command_queue &queue = system::default_queue())
{
BOOST_STATIC_ASSERT(is_device_iterator::value);
typedef typename std::iterator_traits::value_type value_type;
return ::boost::compute::min_element(
first, last, ::boost::compute::less(), queue
);
}
} // end compute namespace
} // end boost namespace
#endif // BOOST_COMPUTE_ALGORITHM_MIN_ELEMENT_HPP