/usr/include/boost/geometry/algorithms/detail/is_simple
Edit: /usr/include/boost/geometry/algorithms/detail/is_simple/areal.hpp (4575B)
// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2014-2019, Oracle and/or its affiliates.
// Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
// Licensed under the Boost Software License version 1.0.
// http://www.boost.org/users/license.html
#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_AREAL_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_AREAL_HPP
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace is_simple
{
template
struct is_simple_ring
{
static inline bool apply(Ring const& ring)
{
simplicity_failure_policy policy;
return ! boost::empty(ring)
&& ! detail::is_valid::has_duplicates
<
Ring, geometry::closure::value, CSTag
>::apply(ring, policy);
}
};
template
class is_simple_polygon
{
private:
template
static inline
bool are_simple_interior_rings(InteriorRings const& interior_rings)
{
return
detail::check_iterator_range
<
is_simple_ring
<
typename boost::range_value::type,
CSTag
>
>::apply(boost::begin(interior_rings),
boost::end(interior_rings));
}
public:
static inline bool apply(Polygon const& polygon)
{
return
is_simple_ring
<
typename ring_type::type,
CSTag
>::apply(exterior_ring(polygon))
&&
are_simple_interior_rings(geometry::interior_rings(polygon));
}
};
}} // namespace detail::is_simple
#endif // DOXYGEN_NO_DETAIL
#ifndef DOXYGEN_NO_DISPATCH
namespace dispatch
{
// A Ring is a Polygon.
// A Polygon is always a simple geometric object provided that it is valid.
//
// Reference (for polygon validity): OGC 06-103r4 (6.1.11.1)
template
struct is_simple
{
template
static inline bool apply(Ring const& ring, Strategy const&)
{
return detail::is_simple::is_simple_ring
<
Ring,
typename Strategy::cs_tag
>::apply(ring);
}
};
// A Polygon is always a simple geometric object provided that it is valid.
//
// Reference (for validity of Polygons): OGC 06-103r4 (6.1.11.1)
template
struct is_simple
{
template
static inline bool apply(Polygon const& polygon, Strategy const&)
{
return detail::is_simple::is_simple_polygon
<
Polygon,
typename Strategy::cs_tag
>::apply(polygon);
}
};
// Not clear what the definition is.
// Right now we consider a MultiPolygon as simple if it is valid.
//
// Reference (for validity of MultiPolygons): OGC 06-103r4 (6.1.14)
template
struct is_simple
{
template
static inline bool apply(MultiPolygon const& multipolygon, Strategy const&)
{
return
detail::check_iterator_range
<
detail::is_simple::is_simple_polygon
<
typename boost::range_value::type,
typename Strategy::cs_tag
>,
true // allow empty multi-polygon
>::apply(boost::begin(multipolygon), boost::end(multipolygon));
}
};
} // namespace dispatch
#endif // DOXYGEN_NO_DISPATCH
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_IS_SIMPLE_AREAL_HPP