/usr/include/boost/geometry/algorithms
NameSizeModeActions
detail/-0755rm
dispatch/-0755rm
append.hpp114930644editdlrm
area.hpp106570644editdlrm
assign.hpp107090644editdlrm
buffer.hpp86560644editdlrm
centroid.hpp196200644editdlrm
clear.hpp51560644editdlrm
comparable_distance.hpp11070644editdlrm
convert.hpp173270644editdlrm
convex_hull.hpp115890644editdlrm
correct.hpp99560644editdlrm
correct_closure.hpp58620644editdlrm
covered_by.hpp10770644editdlrm
crosses.hpp84780644editdlrm
densify.hpp124720644editdlrm
difference.hpp165910644editdlrm
discrete_frechet_distance.hpp78440644editdlrm
discrete_hausdorff_distance.hpp112810644editdlrm
disjoint.hpp11910644editdlrm
distance.hpp11100644editdlrm
envelope.hpp10210644editdlrm
equals.hpp11960644editdlrm
expand.hpp10730644editdlrm
for_each.hpp98310644editdlrm
intersection.hpp8060644editdlrm
intersects.hpp11450644editdlrm
is_convex.hpp65080644editdlrm
is_empty.hpp48530644editdlrm
is_simple.hpp5750644editdlrm
is_valid.hpp5700644editdlrm
length.hpp93410644editdlrm
line_interpolate.hpp130540644editdlrm
make.hpp51700644editdlrm
not_implemented.hpp38390644editdlrm
num_geometries.hpp35860644editdlrm
num_interior_rings.hpp37560644editdlrm
num_points.hpp55650644editdlrm
num_segments.hpp47750644editdlrm
overlaps.hpp10670644editdlrm
perimeter.hpp72120644editdlrm
point_on_surface.hpp132810644editdlrm
relate.hpp6420644editdlrm
relation.hpp6520644editdlrm
remove_spikes.hpp97530644editdlrm
reverse.hpp43860644editdlrm
simplify.hpp226960644editdlrm
sym_difference.hpp231690644editdlrm
touches.hpp11270644editdlrm
transform.hpp141050644editdlrm
union.hpp213830644editdlrm
unique.hpp46820644editdlrm
validity_failure_type.hpp36840644editdlrm
within.hpp10570644editdlrm
Edit: /usr/include/boost/geometry/algorithms/unique.hpp (4682B)
// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2008-2012 Bruno Lalande, Paris, France. // Copyright (c) 2009-2012 Mateusz Loskot, London, UK. // Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland. // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_UNIQUE_HPP #define BOOST_GEOMETRY_ALGORITHMS_UNIQUE_HPP #include #include #include #include #include #include #include #include #include namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace unique { struct range_unique { template static inline void apply(Range& range, ComparePolicy const& policy) { typename boost::range_iterator::type it = std::unique ( boost::begin(range), boost::end(range), policy ); traits::resize::apply(range, it - boost::begin(range)); } }; struct polygon_unique { template static inline void apply(Polygon& polygon, ComparePolicy const& policy) { range_unique::apply(exterior_ring(polygon), policy); typename interior_return_type::type rings = interior_rings(polygon); for (typename detail::interior_iterator::type it = boost::begin(rings); it != boost::end(rings); ++it) { range_unique::apply(*it, policy); } } }; template struct multi_unique { template static inline void apply(MultiGeometry& multi, ComparePolicy const& compare) { for (typename boost::range_iterator::type it = boost::begin(multi); it != boost::end(multi); ++it) { Policy::apply(*it, compare); } } }; }} // namespace detail::unique #endif // DOXYGEN_NO_DETAIL #ifndef DOXYGEN_NO_DISPATCH namespace dispatch { template < typename Geometry, typename Tag = typename tag::type > struct unique { template static inline void apply(Geometry&, ComparePolicy const& ) {} }; template struct unique : detail::unique::range_unique {}; template struct unique : detail::unique::range_unique {}; template struct unique : detail::unique::polygon_unique {}; // For points, unique is not applicable and does nothing // (Note that it is not "spatially unique" but that it removes duplicate coordinates, // like std::unique does). Spatially unique is "dissolve" which can (or will be) // possible for multi-points as well, removing points at the same location. template struct unique : detail::unique::multi_unique {}; template struct unique : detail::unique::multi_unique {}; } // namespace dispatch #endif /*! \brief \brief_calc{minimal set} \ingroup unique \details \details_calc{unique,minimal set (where duplicate consecutive points are removed)}. \tparam Geometry \tparam_geometry \param geometry \param_geometry which will be made unique \qbk{[include reference/algorithms/unique.qbk]} */ template inline void unique(Geometry& geometry) { concepts::check(); // Default strategy is the default point-comparison policy typedef geometry::equal_to < typename geometry::point_type::type > policy; dispatch::unique::apply(geometry, policy()); } }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_UNIQUE_HPP