/usr/include/boost/units
NameSizeModeActions
base_units/-0755rm
detail/-0755rm
physical_dimensions/-0755rm
systems/-0755rm
absolute.hpp55400644editdlrm
base_dimension.hpp36920644editdlrm
base_unit.hpp41320644editdlrm
cmath.hpp205920644editdlrm
config.hpp28290644editdlrm
conversion.hpp95180644editdlrm
derived_dimension.hpp64650644editdlrm
dim.hpp47450644editdlrm
dimension.hpp44030644editdlrm
dimensionless_quantity.hpp9950644editdlrm
dimensionless_type.hpp13150644editdlrm
dimensionless_unit.hpp9570644editdlrm
get_dimension.hpp12210644editdlrm
get_system.hpp11650644editdlrm
heterogeneous_system.hpp122580644editdlrm
homogeneous_system.hpp23990644editdlrm
io.hpp324700644editdlrm
is_dim.hpp8850644editdlrm
is_dimensionless.hpp11070644editdlrm
is_dimensionless_quantity.hpp9360644editdlrm
is_dimensionless_unit.hpp9050644editdlrm
is_dimension_list.hpp10570644editdlrm
is_quantity.hpp9160644editdlrm
is_quantity_of_dimension.hpp11150644editdlrm
is_quantity_of_system.hpp10970644editdlrm
is_unit.hpp8790644editdlrm
is_unit_of_dimension.hpp11380644editdlrm
is_unit_of_system.hpp11270644editdlrm
lambda.hpp268410644editdlrm
limits.hpp43450644editdlrm
make_scaled_unit.hpp18170644editdlrm
make_system.hpp49140644editdlrm
operators.hpp62870644editdlrm
physical_dimensions.hpp45320644editdlrm
pow.hpp30330644editdlrm
quantity.hpp418600644editdlrm
reduce_unit.hpp8680644editdlrm
scale.hpp50620644editdlrm
scaled_base_unit.hpp36430644editdlrm
static_constant.hpp24250644editdlrm
static_rational.hpp104350644editdlrm
unit.hpp134490644editdlrm
units_fwd.hpp21910644editdlrm
Edit: /usr/include/boost/units/make_system.hpp (4914B)
// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2008 Steven Watanabe // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNITS_MAKE_SYSTEM_HPP #define BOOST_UNITS_MAKE_SYSTEM_HPP /// \file /// \brief Metafunction returning a homogeneous system that can /// represent any combination of the base units. /// \details /// Metafunction make_system returning a homogeneous system that can /// represent any combination of the base units. There must /// be no way to represent any of the base units in terms /// of the others. make_system::type /// is not allowed, for example. #include #include #include #include #include namespace boost { namespace units { #ifdef BOOST_UNITS_DOXYGEN namespace detail { struct unspecified {}; } /// Metafunction returning a homogeneous system that can /// represent any combination of the base units. There must /// be no way to represent any of the base units in terms /// of the others. make_system::type /// is not allowed, for example. template struct make_system { typedef homogeneous_system type; }; #else struct na {}; template< class U0 = na, class U1 = na, class U2 = na, class U3 = na, class U4 = na, class U5 = na, class U6 = na, class U7 = na, class U8 = na, class U9 = na > struct make_system; template<> struct make_system<> { typedef homogeneous_system type; }; // Codewarrior 9.2 doesn't like using the defaults. Need // to specify na explicitly. template struct make_system { typedef homogeneous_system > type; }; template struct make_system { typedef homogeneous_system > >::type> type; }; template struct make_system { typedef homogeneous_system > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > > > > > >::type> type; }; template struct make_system { typedef homogeneous_system > > > > > > > > > >::type> type; }; #endif } // namespace units } // namespace boost #endif