Edit: /usr/include/luabind/lua_include.hpp (2665B)
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_LUA_INCLUDE_HPP_INCLUDED
#define LUABIND_LUA_INCLUDE_HPP_INCLUDED
#include
#ifndef LUABIND_CPLUSPLUS_LUA
extern "C"
{
#endif
#include "lua.h"
#include "lauxlib.h"
#ifndef LUABIND_CPLUSPLUS_LUA
}
#endif
#if LUA_VERSION_NUM < 502
# define lua_compare(L, index1, index2, fn) fn(L, index1, index2)
# define LUA_OPEQ lua_equal
# define LUA_OPLT lua_lessthan
# define lua_rawlen lua_objlen
# define lua_pushglobaltable(L) lua_pushvalue(L, LUA_GLOBALSINDEX)
# define lua_getuservalue lua_getfenv
# define lua_setuservalue lua_setfenv
# define LUA_OK 0
namespace luabind { namespace detail {
inline bool is_relative_index(int idx)
{
return idx < 0 && idx > LUA_REGISTRYINDEX;
}
} } // namespace apollo::detail
LUABIND_API char const* luaL_tolstring(lua_State* L, int idx, size_t* len);
inline int lua_absindex(lua_State* L, int idx)
{
return luabind::detail::is_relative_index(idx) ?
lua_gettop(L) + idx + 1 : idx;
}
inline void lua_rawsetp(lua_State* L, int t, void const* k)
{
lua_pushlightuserdata(L, const_cast(k));
lua_insert(L, -2); // Move key beneath value.
if (luabind::detail::is_relative_index(t))
t -= 1; // Adjust for pushed k.
lua_rawset(L, t);
}
inline void lua_rawgetp(lua_State* L, int t, void const* k)
{
lua_pushlightuserdata(L, const_cast(k));
if (luabind::detail::is_relative_index(t))
t -= 1; // Adjust for pushed k.
lua_rawget(L, t);
}
#endif
#endif // LUABIND_LUA_INCLUDE_HPP_INCLUDED