/usr/share/javascript/jquery-ui/ui/widgets
NameSizeModeActions
accordion.js161340644editdlrm
accordion.min.js103240644editdlrm
autocomplete.js175260644editdlrm
autocomplete.min.js99070644editdlrm
button.js117020644editdlrm
button.min.js67360644editdlrm
checkboxradio.js74990644editdlrm
checkboxradio.min.js45420644editdlrm
controlgroup.js86220644editdlrm
controlgroup.min.js52190644editdlrm
datepicker.js825180644editdlrm
datepicker.min.js477070644editdlrm
dialog.js237380644editdlrm
dialog.min.js148320644editdlrm
draggable.js355410644editdlrm
draggable.min.js213420644editdlrm
droppable.js128950644editdlrm
droppable.min.js78650644editdlrm
menu.js189560644editdlrm
menu.min.js115860644editdlrm
mouse.js62240644editdlrm
mouse.min.js36080644editdlrm
progressbar.js42350644editdlrm
progressbar.min.js25760644editdlrm
resizable.js303950644editdlrm
resizable.min.js212290644editdlrm
selectable.js81250644editdlrm
selectable.min.js53860644editdlrm
selectmenu.js162380644editdlrm
selectmenu.min.js103170644editdlrm
slider.js195950644editdlrm
slider.min.js127260644editdlrm
sortable.js476370644editdlrm
sortable.min.js286880644editdlrm
spinner.js144300644editdlrm
spinner.min.js85610644editdlrm
tabs.js236580644editdlrm
tabs.min.js142280644editdlrm
tooltip.js144720644editdlrm
tooltip.min.js76890644editdlrm
Edit: /usr/share/javascript/jquery-ui/ui/widgets/spinner.js (14430B)
/*! * jQuery UI Spinner 1.13.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: Spinner //>>group: Widgets //>>description: Displays buttons to easily input numbers via the keyboard or mouse. //>>docs: http://api.jqueryui.com/spinner/ //>>demos: http://jqueryui.com/spinner/ //>>css.structure: ../../themes/base/core.css //>>css.structure: ../../themes/base/spinner.css //>>css.theme: ../../themes/base/theme.css ( function( factory ) { "use strict"; if ( typeof define === "function" && define.amd ) { // AMD. Register as an anonymous module. define( [ "jquery", "./button", "../version", "../keycode", "../safe-active-element", "../widget" ], factory ); } else { // Browser globals factory( jQuery ); } } )( function( $ ) { "use strict"; function spinnerModifier( fn ) { return function() { var previous = this.element.val(); fn.apply( this, arguments ); this._refresh(); if ( previous !== this.element.val() ) { this._trigger( "change" ); } }; } $.widget( "ui.spinner", { version: "1.13.1", defaultElement: "", widgetEventPrefix: "spin", options: { classes: { "ui-spinner": "ui-corner-all", "ui-spinner-down": "ui-corner-br", "ui-spinner-up": "ui-corner-tr" }, culture: null, icons: { down: "ui-icon-triangle-1-s", up: "ui-icon-triangle-1-n" }, incremental: true, max: null, min: null, numberFormat: null, page: 10, step: 1, change: null, spin: null, start: null, stop: null }, _create: function() { // handle string values that need to be parsed this._setOption( "max", this.options.max ); this._setOption( "min", this.options.min ); this._setOption( "step", this.options.step ); // Only format if there is a value, prevents the field from being marked // as invalid in Firefox, see #9573. if ( this.value() !== "" ) { // Format the value, but don't constrain. this._value( this.element.val(), true ); } this._draw(); this._on( this._events ); this._refresh(); // Turning off autocomplete prevents the browser from remembering the // value when navigating through history, so we re-enable autocomplete // if the page is unloaded before the widget is destroyed. #7790 this._on( this.window, { beforeunload: function() { this.element.removeAttr( "autocomplete" ); } } ); }, _getCreateOptions: function() { var options = this._super(); var element = this.element; $.each( [ "min", "max", "step" ], function( i, option ) { var value = element.attr( option ); if ( value != null && value.length ) { options[ option ] = value; } } ); return options; }, _events: { keydown: function( event ) { if ( this._start( event ) && this._keydown( event ) ) { event.preventDefault(); } }, keyup: "_stop", focus: function() { this.previous = this.element.val(); }, blur: function( event ) { if ( this.cancelBlur ) { delete this.cancelBlur; return; } this._stop(); this._refresh(); if ( this.previous !== this.element.val() ) { this._trigger( "change", event ); } }, mousewheel: function( event, delta ) { var activeElement = $.ui.safeActiveElement( this.document[ 0 ] ); var isActive = this.element[ 0 ] === activeElement; if ( !isActive || !delta ) { return; } if ( !this.spinning && !this._start( event ) ) { return false; } this._spin( ( delta > 0 ? 1 : -1 ) * this.options.step, event ); clearTimeout( this.mousewheelTimer ); this.mousewheelTimer = this._delay( function() { if ( this.spinning ) { this._stop( event ); } }, 100 ); event.preventDefault(); }, "mousedown .ui-spinner-button": function( event ) { var previous; // We never want the buttons to have focus; whenever the user is // interacting with the spinner, the focus should be on the input. // If the input is focused then this.previous is properly set from // when the input first received focus. If the input is not focused // then we need to set this.previous based on the value before spinning. previous = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ) ? this.previous : this.element.val(); function checkFocus() { var isActive = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ); if ( !isActive ) { this.element.trigger( "focus" ); this.previous = previous; // support: IE // IE sets focus asynchronously, so we need to check if focus // moved off of the input because the user clicked on the button. this._delay( function() { this.previous = previous; } ); } } // Ensure focus is on (or stays on) the text field event.preventDefault(); checkFocus.call( this ); // Support: IE // IE doesn't prevent moving focus even with event.preventDefault() // so we set a flag to know when we should ignore the blur event // and check (again) if focus moved off of the input. this.cancelBlur = true; this._delay( function() { delete this.cancelBlur; checkFocus.call( this ); } ); if ( this._start( event ) === false ) { return; } this._repeat( null, $( event.currentTarget ) .hasClass( "ui-spinner-up" ) ? 1 : -1, event ); }, "mouseup .ui-spinner-button": "_stop", "mouseenter .ui-spinner-button": function( event ) { // button will add ui-state-active if mouse was down while mouseleave and kept down if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) { return; } if ( this._start( event ) === false ) { return false; } this._repeat( null, $( event.currentTarget ) .hasClass( "ui-spinner-up" ) ? 1 : -1, event ); }, // TODO: do we really want to consider this a stop? // shouldn't we just stop the repeater and wait until mouseup before // we trigger the stop event? "mouseleave .ui-spinner-button": "_stop" }, // Support mobile enhanced option and make backcompat more sane _enhance: function() { this.uiSpinner = this.element .attr( "autocomplete", "off" ) .wrap( "" ) .parent() // Add buttons .append( "" ); }, _draw: function() { this._enhance(); this._addClass( this.uiSpinner, "ui-spinner", "ui-widget ui-widget-content" ); this._addClass( "ui-spinner-input" ); this.element.attr( "role", "spinbutton" ); // Button bindings this.buttons = this.uiSpinner.children( "a" ) .attr( "tabIndex", -1 ) .attr( "aria-hidden", true ) .button( { classes: { "ui-button": "" } } ); // TODO: Right now button does not support classes this is already updated in button PR this._removeClass( this.buttons, "ui-corner-all" ); this._addClass( this.buttons.first(), "ui-spinner-button ui-spinner-up" ); this._addClass( this.buttons.last(), "ui-spinner-button ui-spinner-down" ); this.buttons.first().button( { "icon": this.options.icons.up, "showLabel": false } ); this.buttons.last().button( { "icon": this.options.icons.down, "showLabel": false } ); // IE 6 doesn't understand height: 50% for the buttons // unless the wrapper has an explicit height if ( this.buttons.height() > Math.ceil( this.uiSpinner.height() * 0.5 ) && this.uiSpinner.height() > 0 ) { this.uiSpinner.height( this.uiSpinner.height() ); } }, _keydown: function( event ) { var options = this.options, keyCode = $.ui.keyCode; switch ( event.keyCode ) { case keyCode.UP: this._repeat( null, 1, event ); return true; case keyCode.DOWN: this._repeat( null, -1, event ); return true; case keyCode.PAGE_UP: this._repeat( null, options.page, event ); return true; case keyCode.PAGE_DOWN: this._repeat( null, -options.page, event ); return true; } return false; }, _start: function( event ) { if ( !this.spinning && this._trigger( "start", event ) === false ) { return false; } if ( !this.counter ) { this.counter = 1; } this.spinning = true; return true; }, _repeat: function( i, steps, event ) { i = i || 500; clearTimeout( this.timer ); this.timer = this._delay( function() { this._repeat( 40, steps, event ); }, i ); this._spin( steps * this.options.step, event ); }, _spin: function( step, event ) { var value = this.value() || 0; if ( !this.counter ) { this.counter = 1; } value = this._adjustValue( value + step * this._increment( this.counter ) ); if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false ) { this._value( value ); this.counter++; } }, _increment: function( i ) { var incremental = this.options.incremental; if ( incremental ) { return typeof incremental === "function" ? incremental( i ) : Math.floor( i * i * i / 50000 - i * i / 500 + 17 * i / 200 + 1 ); } return 1; }, _precision: function() { var precision = this._precisionOf( this.options.step ); if ( this.options.min !== null ) { precision = Math.max( precision, this._precisionOf( this.options.min ) ); } return precision; }, _precisionOf: function( num ) { var str = num.toString(), decimal = str.indexOf( "." ); return decimal === -1 ? 0 : str.length - decimal - 1; }, _adjustValue: function( value ) { var base, aboveMin, options = this.options; // Make sure we're at a valid step // - find out where we are relative to the base (min or 0) base = options.min !== null ? options.min : 0; aboveMin = value - base; // - round to the nearest step aboveMin = Math.round( aboveMin / options.step ) * options.step; // - rounding is based on 0, so adjust back to our base value = base + aboveMin; // Fix precision from bad JS floating point math value = parseFloat( value.toFixed( this._precision() ) ); // Clamp the value if ( options.max !== null && value > options.max ) { return options.max; } if ( options.min !== null && value < options.min ) { return options.min; } return value; }, _stop: function( event ) { if ( !this.spinning ) { return; } clearTimeout( this.timer ); clearTimeout( this.mousewheelTimer ); this.counter = 0; this.spinning = false; this._trigger( "stop", event ); }, _setOption: function( key, value ) { var prevValue, first, last; if ( key === "culture" || key === "numberFormat" ) { prevValue = this._parse( this.element.val() ); this.options[ key ] = value; this.element.val( this._format( prevValue ) ); return; } if ( key === "max" || key === "min" || key === "step" ) { if ( typeof value === "string" ) { value = this._parse( value ); } } if ( key === "icons" ) { first = this.buttons.first().find( ".ui-icon" ); this._removeClass( first, null, this.options.icons.up ); this._addClass( first, null, value.up ); last = this.buttons.last().find( ".ui-icon" ); this._removeClass( last, null, this.options.icons.down ); this._addClass( last, null, value.down ); } this._super( key, value ); }, _setOptionDisabled: function( value ) { this._super( value ); this._toggleClass( this.uiSpinner, null, "ui-state-disabled", !!value ); this.element.prop( "disabled", !!value ); this.buttons.button( value ? "disable" : "enable" ); }, _setOptions: spinnerModifier( function( options ) { this._super( options ); } ), _parse: function( val ) { if ( typeof val === "string" && val !== "" ) { val = window.Globalize && this.options.numberFormat ? Globalize.parseFloat( val, 10, this.options.culture ) : +val; } return val === "" || isNaN( val ) ? null : val; }, _format: function( value ) { if ( value === "" ) { return ""; } return window.Globalize && this.options.numberFormat ? Globalize.format( value, this.options.numberFormat, this.options.culture ) : value; }, _refresh: function() { this.element.attr( { "aria-valuemin": this.options.min, "aria-valuemax": this.options.max, // TODO: what should we do with values that can't be parsed? "aria-valuenow": this._parse( this.element.val() ) } ); }, isValid: function() { var value = this.value(); // Null is invalid if ( value === null ) { return false; } // If value gets adjusted, it's invalid return value === this._adjustValue( value ); }, // Update the value without triggering change _value: function( value, allowAny ) { var parsed; if ( value !== "" ) { parsed = this._parse( value ); if ( parsed !== null ) { if ( !allowAny ) { parsed = this._adjustValue( parsed ); } value = this._format( parsed ); } } this.element.val( value ); this._refresh(); }, _destroy: function() { this.element .prop( "disabled", false ) .removeAttr( "autocomplete role aria-valuemin aria-valuemax aria-valuenow" ); this.uiSpinner.replaceWith( this.element ); }, stepUp: spinnerModifier( function( steps ) { this._stepUp( steps ); } ), _stepUp: function( steps ) { if ( this._start() ) { this._spin( ( steps || 1 ) * this.options.step ); this._stop(); } }, stepDown: spinnerModifier( function( steps ) { this._stepDown( steps ); } ), _stepDown: function( steps ) { if ( this._start() ) { this._spin( ( steps || 1 ) * -this.options.step ); this._stop(); } }, pageUp: spinnerModifier( function( pages ) { this._stepUp( ( pages || 1 ) * this.options.page ); } ), pageDown: spinnerModifier( function( pages ) { this._stepDown( ( pages || 1 ) * this.options.page ); } ), value: function( newVal ) { if ( !arguments.length ) { return this._parse( this.element.val() ); } spinnerModifier( this._value ).call( this, newVal ); }, widget: function() { return this.uiSpinner; } } ); // DEPRECATED // TODO: switch return back to widget declaration at top of file when this is removed if ( $.uiBackCompat !== false ) { // Backcompat for spinner html extension points $.widget( "ui.spinner", $.ui.spinner, { _enhance: function() { this.uiSpinner = this.element .attr( "autocomplete", "off" ) .wrap( this._uiSpinnerHtml() ) .parent() // Add buttons .append( this._buttonHtml() ); }, _uiSpinnerHtml: function() { return ""; }, _buttonHtml: function() { return ""; } } ); } return $.ui.spinner; } );