/var/www/greso.tech/server/nsm/node_modules/@grpc/grpc-js/src
NameSizeModeActions
generated/-0755rm
admin.ts13450644editdlrm
backoff-timeout.ts47190644editdlrm
call-credentials.ts65550644editdlrm
call-interface.ts49820644editdlrm
call-number.ts6940644editdlrm
call.ts54470644editdlrm
channel-credentials.ts87530644editdlrm
channel-options.ts41000644editdlrm
channel.ts55470644editdlrm
channelz.ts262260644editdlrm
client-interceptors.ts179010644editdlrm
client.ts248280644editdlrm
compression-algorithms.ts6820644editdlrm
compression-filter.ts101670644editdlrm
connectivity-state.ts6990644editdlrm
constants.ts16510644editdlrm
control-plane-status.ts12220644editdlrm
deadline.ts29350644editdlrm
duration.ts10960644editdlrm
error.ts10620644editdlrm
events.ts11080644editdlrm
experimental.ts13520644editdlrm
filter-stack.ts26740644editdlrm
filter.ts18870644editdlrm
http_proxy.ts88270644editdlrm
index.ts79180644editdlrm
internal-channel.ts218310644editdlrm
load-balancer-child-handler.ts48680644editdlrm
load-balancer-outlier-detection.ts250140644editdlrm
load-balancer-pick-first.ts160730644editdlrm
load-balancer-round-robin.ts75730644editdlrm
load-balancer.ts74830644editdlrm
load-balancing-call.ts105850644editdlrm
logging.ts34070644editdlrm
make-client.ts72010644editdlrm
max-message-size-filter.ts30490644editdlrm
metadata.ts89880644editdlrm
object-stream.ts22140644editdlrm
picker.ts43280644editdlrm
resolver-dns.ts131690644editdlrm
resolver-ip.ts35590644editdlrm
resolver-uds.ts16110644editdlrm
resolver.ts58050644editdlrm
resolving-call.ts98560644editdlrm
resolving-load-balancer.ts115080644editdlrm
retrying-call.ts230790644editdlrm
server-call.ts272560644editdlrm
server-credentials.ts28220644editdlrm
server.ts373340644editdlrm
service-config.ts158520644editdlrm
status-builder.ts17830644editdlrm
stream-decoder.ts35010644editdlrm
subchannel-address.ts23070644editdlrm
subchannel-call.ts181970644editdlrm
subchannel-interface.ts28310644editdlrm
subchannel-pool.ts54900644editdlrm
subchannel.ts137550644editdlrm
tls-helpers.ts10880644editdlrm
transport.ts252640644editdlrm
uri-parser.ts28140644editdlrm
Edit: /var/www/greso.tech/server/nsm/node_modules/@grpc/grpc-js/src/backoff-timeout.ts (4719B)
/* * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ const INITIAL_BACKOFF_MS = 1000; const BACKOFF_MULTIPLIER = 1.6; const MAX_BACKOFF_MS = 120000; const BACKOFF_JITTER = 0.2; /** * Get a number uniformly at random in the range [min, max) * @param min * @param max */ function uniformRandom(min: number, max: number) { return Math.random() * (max - min) + min; } export interface BackoffOptions { initialDelay?: number; multiplier?: number; jitter?: number; maxDelay?: number; } export class BackoffTimeout { /** * The delay time at the start, and after each reset. */ private readonly initialDelay: number = INITIAL_BACKOFF_MS; /** * The exponential backoff multiplier. */ private readonly multiplier: number = BACKOFF_MULTIPLIER; /** * The maximum delay time */ private readonly maxDelay: number = MAX_BACKOFF_MS; /** * The maximum fraction by which the delay time can randomly vary after * applying the multiplier. */ private readonly jitter: number = BACKOFF_JITTER; /** * The delay time for the next time the timer runs. */ private nextDelay: number; /** * The handle of the underlying timer. If running is false, this value refers * to an object representing a timer that has ended, but it can still be * interacted with without error. */ private timerId: NodeJS.Timer; /** * Indicates whether the timer is currently running. */ private running = false; /** * Indicates whether the timer should keep the Node process running if no * other async operation is doing so. */ private hasRef = true; /** * The time that the currently running timer was started. Only valid if * running is true. */ private startTime: Date = new Date(); constructor(private callback: () => void, options?: BackoffOptions) { if (options) { if (options.initialDelay) { this.initialDelay = options.initialDelay; } if (options.multiplier) { this.multiplier = options.multiplier; } if (options.jitter) { this.jitter = options.jitter; } if (options.maxDelay) { this.maxDelay = options.maxDelay; } } this.nextDelay = this.initialDelay; this.timerId = setTimeout(() => {}, 0); clearTimeout(this.timerId); } private runTimer(delay: number) { clearTimeout(this.timerId); this.timerId = setTimeout(() => { this.callback(); this.running = false; }, delay); if (!this.hasRef) { this.timerId.unref?.(); } } /** * Call the callback after the current amount of delay time */ runOnce() { this.running = true; this.startTime = new Date(); this.runTimer(this.nextDelay); const nextBackoff = Math.min( this.nextDelay * this.multiplier, this.maxDelay ); const jitterMagnitude = nextBackoff * this.jitter; this.nextDelay = nextBackoff + uniformRandom(-jitterMagnitude, jitterMagnitude); } /** * Stop the timer. The callback will not be called until `runOnce` is called * again. */ stop() { clearTimeout(this.timerId); this.running = false; } /** * Reset the delay time to its initial value. If the timer is still running, * retroactively apply that reset to the current timer. */ reset() { this.nextDelay = this.initialDelay; if (this.running) { const now = new Date(); const newEndTime = this.startTime; newEndTime.setMilliseconds(newEndTime.getMilliseconds() + this.nextDelay); clearTimeout(this.timerId); if (now < newEndTime) { this.runTimer(newEndTime.getTime() - now.getTime()); } else { this.running = false; } } } /** * Check whether the timer is currently running. */ isRunning() { return this.running; } /** * Set that while the timer is running, it should keep the Node process * running. */ ref() { this.hasRef = true; this.timerId.ref?.(); } /** * Set that while the timer is running, it should not keep the Node process * running. */ unref() { this.hasRef = false; this.timerId.unref?.(); } }