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leaflet
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Class.js
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Class.leafdoc
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Events.js
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Handler.js
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Util.js
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/opt/canhelp/node_modules/leaflet/src/core/Events.js
(9864B)
import {Class} from './Class'; import * as Util from './Util'; /* * @class Evented * @aka L.Evented * @inherits Class * * A set of methods shared between event-powered classes (like `Map` and `Marker`). Generally, events allow you to execute some function when something happens with an object (e.g. the user clicks on the map, causing the map to fire `'click'` event). * * @example * * ```js * map.on('click', function(e) { * alert(e.latlng); * } ); * ``` * * Leaflet deals with event listeners by reference, so if you want to add a listener and then remove it, define it as a function: * * ```js * function onClick(e) { ... } * * map.on('click', onClick); * map.off('click', onClick); * ``` */ export var Events = { /* @method on(type: String, fn: Function, context?: Object): this * Adds a listener function (`fn`) to a particular event type of the object. You can optionally specify the context of the listener (object the this keyword will point to). You can also pass several space-separated types (e.g. `'click dblclick'`). * * @alternative * @method on(eventMap: Object): this * Adds a set of type/listener pairs, e.g. `{click: onClick, mousemove: onMouseMove}` */ on: function (types, fn, context) { // types can be a map of types/handlers if (typeof types === 'object') { for (var type in types) { // we don't process space-separated events here for performance; // it's a hot path since Layer uses the on(obj) syntax this._on(type, types[type], fn); } } else { // types can be a string of space-separated words types = Util.splitWords(types); for (var i = 0, len = types.length; i < len; i++) { this._on(types[i], fn, context); } } return this; }, /* @method off(type: String, fn?: Function, context?: Object): this * Removes a previously added listener function. If no function is specified, it will remove all the listeners of that particular event from the object. Note that if you passed a custom context to `on`, you must pass the same context to `off` in order to remove the listener. * * @alternative * @method off(eventMap: Object): this * Removes a set of type/listener pairs. * * @alternative * @method off: this * Removes all listeners to all events on the object. This includes implicitly attached events. */ off: function (types, fn, context) { if (!arguments.length) { // clear all listeners if called without arguments delete this._events; } else if (typeof types === 'object') { for (var type in types) { this._off(type, types[type], fn); } } else { types = Util.splitWords(types); var removeAll = arguments.length === 1; for (var i = 0, len = types.length; i < len; i++) { if (removeAll) { this._off(types[i]); } else { this._off(types[i], fn, context); } } } return this; }, // attach listener (without syntactic sugar now) _on: function (type, fn, context, _once) { if (typeof fn !== 'function') { console.warn('wrong listener type: ' + typeof fn); return; } // check if fn already there if (this._listens(type, fn, context) !== false) { return; } if (context === this) { // Less memory footprint. context = undefined; } var newListener = {fn: fn, ctx: context}; if (_once) { newListener.once = true; } this._events = this._events || {}; this._events[type] = this._events[type] || []; this._events[type].push(newListener); }, _off: function (type, fn, context) { var listeners, i, len; if (!this._events) { return; } listeners = this._events[type]; if (!listeners) { return; } if (arguments.length === 1) { // remove all if (this._firingCount) { // Set all removed listeners to noop // so they are not called if remove happens in fire for (i = 0, len = listeners.length; i < len; i++) { listeners[i].fn = Util.falseFn; } } // clear all listeners for a type if function isn't specified delete this._events[type]; return; } if (typeof fn !== 'function') { console.warn('wrong listener type: ' + typeof fn); return; } // find fn and remove it var index = this._listens(type, fn, context); if (index !== false) { var listener = listeners[index]; if (this._firingCount) { // set the removed listener to noop so that's not called if remove happens in fire listener.fn = Util.falseFn; /* copy array in case events are being fired */ this._events[type] = listeners = listeners.slice(); } listeners.splice(index, 1); } }, // @method fire(type: String, data?: Object, propagate?: Boolean): this // Fires an event of the specified type. You can optionally provide a data // object — the first argument of the listener function will contain its // properties. The event can optionally be propagated to event parents. fire: function (type, data, propagate) { if (!this.listens(type, propagate)) { return this; } var event = Util.extend({}, data, { type: type, target: this, sourceTarget: data && data.sourceTarget || this }); if (this._events) { var listeners = this._events[type]; if (listeners) { this._firingCount = (this._firingCount + 1) || 1; for (var i = 0, len = listeners.length; i < len; i++) { var l = listeners[i]; // off overwrites l.fn, so we need to copy fn to a var var fn = l.fn; if (l.once) { this.off(type, fn, l.ctx); } fn.call(l.ctx || this, event); } this._firingCount--; } } if (propagate) { // propagate the event to parents (set with addEventParent) this._propagateEvent(event); } return this; }, // @method listens(type: String, propagate?: Boolean): Boolean // @method listens(type: String, fn: Function, context?: Object, propagate?: Boolean): Boolean // Returns `true` if a particular event type has any listeners attached to it. // The verification can optionally be propagated, it will return `true` if parents have the listener attached to it. listens: function (type, fn, context, propagate) { if (typeof type !== 'string') { console.warn('"string" type argument expected'); } // we don't overwrite the input `fn` value, because we need to use it for propagation var _fn = fn; if (typeof fn !== 'function') { propagate = !!fn; _fn = undefined; context = undefined; } var listeners = this._events && this._events[type]; if (listeners && listeners.length) { if (this._listens(type, _fn, context) !== false) { return true; } } if (propagate) { // also check parents for listeners if event propagates for (var id in this._eventParents) { if (this._eventParents[id].listens(type, fn, context, propagate)) { return true; } } } return false; }, // returns the index (number) or false _listens: function (type, fn, context) { if (!this._events) { return false; } var listeners = this._events[type] || []; if (!fn) { return !!listeners.length; } if (context === this) { // Less memory footprint. context = undefined; } for (var i = 0, len = listeners.length; i < len; i++) { if (listeners[i].fn === fn && listeners[i].ctx === context) { return i; } } return false; }, // @method once(…): this // Behaves as [`on(…)`](#evented-on), except the listener will only get fired once and then removed. once: function (types, fn, context) { // types can be a map of types/handlers if (typeof types === 'object') { for (var type in types) { // we don't process space-separated events here for performance; // it's a hot path since Layer uses the on(obj) syntax this._on(type, types[type], fn, true); } } else { // types can be a string of space-separated words types = Util.splitWords(types); for (var i = 0, len = types.length; i < len; i++) { this._on(types[i], fn, context, true); } } return this; }, // @method addEventParent(obj: Evented): this // Adds an event parent - an `Evented` that will receive propagated events addEventParent: function (obj) { this._eventParents = this._eventParents || {}; this._eventParents[Util.stamp(obj)] = obj; return this; }, // @method removeEventParent(obj: Evented): this // Removes an event parent, so it will stop receiving propagated events removeEventParent: function (obj) { if (this._eventParents) { delete this._eventParents[Util.stamp(obj)]; } return this; }, _propagateEvent: function (e) { for (var id in this._eventParents) { this._eventParents[id].fire(e.type, Util.extend({ layer: e.target, propagatedFrom: e.target }, e), true); } } }; // aliases; we should ditch those eventually // @method addEventListener(…): this // Alias to [`on(…)`](#evented-on) Events.addEventListener = Events.on; // @method removeEventListener(…): this // Alias to [`off(…)`](#evented-off) // @method clearAllEventListeners(…): this // Alias to [`off()`](#evented-off) Events.removeEventListener = Events.clearAllEventListeners = Events.off; // @method addOneTimeEventListener(…): this // Alias to [`once(…)`](#evented-once) Events.addOneTimeEventListener = Events.once; // @method fireEvent(…): this // Alias to [`fire(…)`](#evented-fire) Events.fireEvent = Events.fire; // @method hasEventListeners(…): Boolean // Alias to [`listens(…)`](#evented-listens) Events.hasEventListeners = Events.listens; export var Evented = Class.extend(Events);
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