/
srv
/
osrm
/
osrm-backend
/
third_party
/
flatbuffers
/
tests
/
/srv/osrm/osrm-backend/third_party/flatbuffers/tests
mkdir
upload
Name
Size
Mode
Actions
docker/
-
0755
rm
FlatBuffers.Benchmarks/
-
0755
rm
FlatBuffers.Test/
-
0755
rm
fuzzer/
-
0755
rm
include_test/
-
0755
rm
MyGame/
-
0755
rm
namespace_test/
-
0755
rm
prototest/
-
0755
rm
rust_usage_test/
-
0755
rm
union_vector/
-
0755
rm
arrays_test.bfbs
1064
0644
edit
dl
rm
arrays_test.fbs
317
0644
edit
dl
rm
arrays_test.golden
250
0644
edit
dl
rm
arrays_test.schema.json
1656
0644
edit
dl
rm
arrays_test_generated.h
13044
0644
edit
dl
rm
DartTest.sh
1279
0755
edit
dl
rm
generate_code.bat
3057
0644
edit
dl
rm
generate_code.sh
2265
0755
edit
dl
rm
GoTest.sh
2735
0755
edit
dl
rm
go_test.go
55666
0644
edit
dl
rm
JavaScriptTest.js
14324
0644
edit
dl
rm
JavaScriptTest.sh
750
0755
edit
dl
rm
JavaScriptUnionVectorTest.js
1706
0644
edit
dl
rm
JavaTest.bat
987
0644
edit
dl
rm
javatest.bin
512
0644
edit
dl
rm
JavaTest.java
19159
0644
edit
dl
rm
JavaTest.sh
1249
0755
edit
dl
rm
KotlinTest.kt
16450
0644
edit
dl
rm
KotlinTest.sh
1402
0755
edit
dl
rm
lobstertest.lobster
4736
0644
edit
dl
rm
LuaTest.bat
145
0644
edit
dl
rm
luatest.lua
8235
0644
edit
dl
rm
LuaTest.sh
747
0755
edit
dl
rm
monsterdata_extra.json
420
0644
edit
dl
rm
monsterdata_python_wire.mon
344
0644
edit
dl
rm
monsterdata_test.golden
1102
0644
edit
dl
rm
monsterdata_test.json
1225
0644
edit
dl
rm
monsterdata_test.mon
440
0644
edit
dl
rm
monster_extra.fbs
484
0644
edit
dl
rm
monster_extra_generated.h
14039
0644
edit
dl
rm
monster_test.bfbs
11792
0644
edit
dl
rm
monster_test.fbs
4255
0644
edit
dl
rm
monster_test.grpc.fb.cc
9113
0644
edit
dl
rm
monster_test.grpc.fb.h
25751
0644
edit
dl
rm
monster_test.schema.json
10148
0644
edit
dl
rm
monster_test_generated.h
136302
0644
edit
dl
rm
monster_test_generated.js
87299
0644
edit
dl
rm
monster_test_generated.lobster
26849
0644
edit
dl
rm
monster_test_generated.rs
63840
0644
edit
dl
rm
monster_test_generated.ts
79087
0644
edit
dl
rm
monster_test_my_game.example2_generated.dart
1520
0644
edit
dl
rm
monster_test_my_game.example_generated.dart
47861
0644
edit
dl
rm
monster_test_my_game_generated.dart
1659
0644
edit
dl
rm
native_type_test.fbs
227
0644
edit
dl
rm
native_type_test_generated.h
8374
0644
edit
dl
rm
native_type_test_impl.cpp
342
0644
edit
dl
rm
native_type_test_impl.h
493
0644
edit
dl
rm
phpTest.php
24390
0644
edit
dl
rm
phpUnionVectorTest.php
3906
0644
edit
dl
rm
phpUnionVectorTest.sh
137
0755
edit
dl
rm
PythonTest.sh
2785
0755
edit
dl
rm
py_test.py
66237
0644
edit
dl
rm
RustTest.bat
874
0644
edit
dl
rm
RustTest.sh
1298
0755
edit
dl
rm
test.cpp
124261
0644
edit
dl
rm
TestAll.sh
985
0644
edit
dl
rm
test_assert.cpp
2043
0644
edit
dl
rm
test_assert.h
2580
0644
edit
dl
rm
test_builder.cpp
5500
0644
edit
dl
rm
test_builder.h
10395
0644
edit
dl
rm
TypeScriptTest.sh
1387
0755
edit
dl
rm
unicode_test.json
503
0644
edit
dl
rm
Edit:
/srv/osrm/osrm-backend/third_party/flatbuffers/tests/arrays_test_generated.h
(13044B)
// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_ #define FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_ #include "flatbuffers/flatbuffers.h" namespace MyGame { namespace Example { struct NestedStruct; struct ArrayStruct; struct ArrayTable; struct ArrayTableT; bool operator==(const NestedStruct &lhs, const NestedStruct &rhs); bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs); bool operator==(const ArrayStruct &lhs, const ArrayStruct &rhs); bool operator!=(const ArrayStruct &lhs, const ArrayStruct &rhs); bool operator==(const ArrayTableT &lhs, const ArrayTableT &rhs); bool operator!=(const ArrayTableT &lhs, const ArrayTableT &rhs); inline const flatbuffers::TypeTable *NestedStructTypeTable(); inline const flatbuffers::TypeTable *ArrayStructTypeTable(); inline const flatbuffers::TypeTable *ArrayTableTypeTable(); enum class TestEnum : int8_t { A = 0, B = 1, C = 2, MIN = A, MAX = C }; inline const TestEnum (&EnumValuesTestEnum())[3] { static const TestEnum values[] = { TestEnum::A, TestEnum::B, TestEnum::C }; return values; } inline const char * const *EnumNamesTestEnum() { static const char * const names[4] = { "A", "B", "C", nullptr }; return names; } inline const char *EnumNameTestEnum(TestEnum e) { if (e < TestEnum::A || e > TestEnum::C) return ""; const size_t index = static_cast<size_t>(e); return EnumNamesTestEnum()[index]; } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) NestedStruct FLATBUFFERS_FINAL_CLASS { private: int32_t a_[2]; int8_t b_; int8_t c_[2]; int8_t padding0__; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return NestedStructTypeTable(); } NestedStruct() { memset(static_cast<void *>(this), 0, sizeof(NestedStruct)); } NestedStruct(MyGame::Example::TestEnum _b) : b_(flatbuffers::EndianScalar(static_cast<int8_t>(_b))) { std::memset(a_, 0, sizeof(a_)); std::memset(c_, 0, sizeof(c_)); (void)padding0__; } const flatbuffers::Array<int32_t, 2> *a() const { return reinterpret_cast<const flatbuffers::Array<int32_t, 2> *>(a_); } flatbuffers::Array<int32_t, 2> *mutable_a() { return reinterpret_cast<flatbuffers::Array<int32_t, 2> *>(a_); } MyGame::Example::TestEnum b() const { return static_cast<MyGame::Example::TestEnum>(flatbuffers::EndianScalar(b_)); } void mutate_b(MyGame::Example::TestEnum _b) { flatbuffers::WriteScalar(&b_, static_cast<int8_t>(_b)); } const flatbuffers::Array<MyGame::Example::TestEnum, 2> *c() const { return reinterpret_cast<const flatbuffers::Array<MyGame::Example::TestEnum, 2> *>(c_); } flatbuffers::Array<MyGame::Example::TestEnum, 2> *mutable_c() { return reinterpret_cast<flatbuffers::Array<MyGame::Example::TestEnum, 2> *>(c_); } }; FLATBUFFERS_STRUCT_END(NestedStruct, 12); inline bool operator==(const NestedStruct &lhs, const NestedStruct &rhs) { return (lhs.a() == rhs.a()) && (lhs.b() == rhs.b()) && (lhs.c() == rhs.c()); } inline bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs) { return !(lhs == rhs); } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) ArrayStruct FLATBUFFERS_FINAL_CLASS { private: float a_; int32_t b_[15]; int8_t c_; int8_t padding0__; int16_t padding1__; MyGame::Example::NestedStruct d_[2]; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return ArrayStructTypeTable(); } ArrayStruct() { memset(static_cast<void *>(this), 0, sizeof(ArrayStruct)); } ArrayStruct(float _a, int8_t _c) : a_(flatbuffers::EndianScalar(_a)), c_(flatbuffers::EndianScalar(_c)), padding0__(0), padding1__(0) { std::memset(b_, 0, sizeof(b_)); (void)padding0__; (void)padding1__; std::memset(d_, 0, sizeof(d_)); } float a() const { return flatbuffers::EndianScalar(a_); } void mutate_a(float _a) { flatbuffers::WriteScalar(&a_, _a); } const flatbuffers::Array<int32_t, 15> *b() const { return reinterpret_cast<const flatbuffers::Array<int32_t, 15> *>(b_); } flatbuffers::Array<int32_t, 15> *mutable_b() { return reinterpret_cast<flatbuffers::Array<int32_t, 15> *>(b_); } int8_t c() const { return flatbuffers::EndianScalar(c_); } void mutate_c(int8_t _c) { flatbuffers::WriteScalar(&c_, _c); } const flatbuffers::Array<MyGame::Example::NestedStruct, 2> *d() const { return reinterpret_cast<const flatbuffers::Array<MyGame::Example::NestedStruct, 2> *>(d_); } flatbuffers::Array<MyGame::Example::NestedStruct, 2> *mutable_d() { return reinterpret_cast<flatbuffers::Array<MyGame::Example::NestedStruct, 2> *>(d_); } }; FLATBUFFERS_STRUCT_END(ArrayStruct, 92); inline bool operator==(const ArrayStruct &lhs, const ArrayStruct &rhs) { return (lhs.a() == rhs.a()) && (lhs.b() == rhs.b()) && (lhs.c() == rhs.c()) && (lhs.d() == rhs.d()); } inline bool operator!=(const ArrayStruct &lhs, const ArrayStruct &rhs) { return !(lhs == rhs); } struct ArrayTableT : public flatbuffers::NativeTable { typedef ArrayTable TableType; flatbuffers::unique_ptr<MyGame::Example::ArrayStruct> a; ArrayTableT() { } }; inline bool operator==(const ArrayTableT &lhs, const ArrayTableT &rhs) { return (lhs.a == rhs.a); } inline bool operator!=(const ArrayTableT &lhs, const ArrayTableT &rhs) { return !(lhs == rhs); } struct ArrayTable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef ArrayTableT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return ArrayTableTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_A = 4 }; const MyGame::Example::ArrayStruct *a() const { return GetStruct<const MyGame::Example::ArrayStruct *>(VT_A); } MyGame::Example::ArrayStruct *mutable_a() { return GetStruct<MyGame::Example::ArrayStruct *>(VT_A); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField<MyGame::Example::ArrayStruct>(verifier, VT_A) && verifier.EndTable(); } ArrayTableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(ArrayTableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset<ArrayTable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct ArrayTableBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_a(const MyGame::Example::ArrayStruct *a) { fbb_.AddStruct(ArrayTable::VT_A, a); } explicit ArrayTableBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } ArrayTableBuilder &operator=(const ArrayTableBuilder &); flatbuffers::Offset<ArrayTable> Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset<ArrayTable>(end); return o; } }; inline flatbuffers::Offset<ArrayTable> CreateArrayTable( flatbuffers::FlatBufferBuilder &_fbb, const MyGame::Example::ArrayStruct *a = 0) { ArrayTableBuilder builder_(_fbb); builder_.add_a(a); return builder_.Finish(); } flatbuffers::Offset<ArrayTable> CreateArrayTable(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); inline ArrayTableT *ArrayTable::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new ArrayTableT(); UnPackTo(_o, _resolver); return _o; } inline void ArrayTable::UnPackTo(ArrayTableT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = a(); if (_e) _o->a = flatbuffers::unique_ptr<MyGame::Example::ArrayStruct>(new MyGame::Example::ArrayStruct(*_e)); }; } inline flatbuffers::Offset<ArrayTable> ArrayTable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateArrayTable(_fbb, _o, _rehasher); } inline flatbuffers::Offset<ArrayTable> CreateArrayTable(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ArrayTableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _a = _o->a ? _o->a.get() : 0; return MyGame::Example::CreateArrayTable( _fbb, _a); } inline const flatbuffers::TypeTable *TestEnumTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::TestEnumTypeTable }; static const char * const names[] = { "A", "B", "C" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *NestedStructTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::TestEnumTypeTable }; static const int64_t values[] = { 0, 8, 9, 12 }; static const char * const names[] = { "a", "b", "c" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 3, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *ArrayStructTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_CHAR, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::NestedStructTypeTable }; static const int64_t values[] = { 0, 4, 64, 68, 92 }; static const char * const names[] = { "a", "b", "c", "d" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 4, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *ArrayTableTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::ArrayStructTypeTable }; static const char * const names[] = { "a" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names }; return &tt; } inline const MyGame::Example::ArrayTable *GetArrayTable(const void *buf) { return flatbuffers::GetRoot<MyGame::Example::ArrayTable>(buf); } inline const MyGame::Example::ArrayTable *GetSizePrefixedArrayTable(const void *buf) { return flatbuffers::GetSizePrefixedRoot<MyGame::Example::ArrayTable>(buf); } inline ArrayTable *GetMutableArrayTable(void *buf) { return flatbuffers::GetMutableRoot<ArrayTable>(buf); } inline const char *ArrayTableIdentifier() { return "ARRT"; } inline bool ArrayTableBufferHasIdentifier(const void *buf) { return flatbuffers::BufferHasIdentifier( buf, ArrayTableIdentifier()); } inline bool VerifyArrayTableBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<MyGame::Example::ArrayTable>(ArrayTableIdentifier()); } inline bool VerifySizePrefixedArrayTableBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifySizePrefixedBuffer<MyGame::Example::ArrayTable>(ArrayTableIdentifier()); } inline const char *ArrayTableExtension() { return "mon"; } inline void FinishArrayTableBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<MyGame::Example::ArrayTable> root) { fbb.Finish(root, ArrayTableIdentifier()); } inline void FinishSizePrefixedArrayTableBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<MyGame::Example::ArrayTable> root) { fbb.FinishSizePrefixed(root, ArrayTableIdentifier()); } inline flatbuffers::unique_ptr<MyGame::Example::ArrayTableT> UnPackArrayTable( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr<MyGame::Example::ArrayTableT>(GetArrayTable(buf)->UnPack(res)); } inline flatbuffers::unique_ptr<MyGame::Example::ArrayTableT> UnPackSizePrefixedArrayTable( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr<MyGame::Example::ArrayTableT>(GetSizePrefixedArrayTable(buf)->UnPack(res)); } } // namespace Example } // namespace MyGame #endif // FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_
Save
cmd:
run