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adaptive_node_pool.hpp
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adaptive_node_pool_impl.hpp
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addressof.hpp
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advanced_insert_int.hpp
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algorithm.hpp
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allocation_type.hpp
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allocator_version_traits.hpp
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alloc_helpers.hpp
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alloc_lib.h
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auto_link.hpp
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block_list.hpp
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block_slist.hpp
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compare_functors.hpp
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config_begin.hpp
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config_end.hpp
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construct_in_place.hpp
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container_or_allocator_rebind.hpp
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container_rebind.hpp
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copy_move_algo.hpp
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destroyers.hpp
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dispatch_uses_allocator.hpp
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dlmalloc.hpp
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flat_tree.hpp
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function_detector.hpp
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is_container.hpp
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is_contiguous_container.hpp
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is_sorted.hpp
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iterator.hpp
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iterators.hpp
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iterator_to_raw_pointer.hpp
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math_functions.hpp
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minimal_char_traits_header.hpp
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min_max.hpp
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mpl.hpp
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multiallocation_chain.hpp
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mutex.hpp
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next_capacity.hpp
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node_alloc_holder.hpp
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node_pool.hpp
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node_pool_impl.hpp
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pair.hpp
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pair_key_mapped_of_value.hpp
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placement_new.hpp
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pool_common.hpp
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pool_common_alloc.hpp
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pool_resource.hpp
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singleton.hpp
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std_fwd.hpp
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thread_mutex.hpp
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transform_iterator.hpp
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tree.hpp
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type_traits.hpp
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value_functors.hpp
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value_init.hpp
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variadic_templates_tools.hpp
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version_type.hpp
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workaround.hpp
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/usr/include/boost/container/detail/singleton.hpp
(4465B)
// Copyright (C) 2000 Stephen Cleary // Copyright (C) 2008 Ion Gaztanaga // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org for updates, documentation, and revision history. // // This file is a modified file from Boost.Pool ////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2007-2013. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/container for documentation. // ////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_CONTAINER_DETAIL_SINGLETON_DETAIL_HPP #define BOOST_CONTAINER_DETAIL_SINGLETON_DETAIL_HPP #ifndef BOOST_CONFIG_HPP # include <boost/config.hpp> #endif #if defined(BOOST_HAS_PRAGMA_ONCE) # pragma once #endif #include <boost/container/detail/config_begin.hpp> #include <boost/container/detail/workaround.hpp> // // The following helper classes are placeholders for a generic "singleton" // class. The classes below support usage of singletons, including use in // program startup/shutdown code, AS LONG AS there is only one thread // running before main() begins, and only one thread running after main() // exits. // // This class is also limited in that it can only provide singleton usage for // classes with default constructors. // // The design of this class is somewhat twisted, but can be followed by the // calling inheritance. Let us assume that there is some user code that // calls "singleton_default<T>::instance()". The following (convoluted) // sequence ensures that the same function will be called before main(): // instance() contains a call to create_object.do_nothing() // Thus, object_creator is implicitly instantiated, and create_object // must exist. // Since create_object is a static member, its constructor must be // called before main(). // The constructor contains a call to instance(), thus ensuring that // instance() will be called before main(). // The first time instance() is called (i.e., before main()) is the // latest point in program execution where the object of type T // can be created. // Thus, any call to instance() will auto-magically result in a call to // instance() before main(), unless already present. // Furthermore, since the instance() function contains the object, instead // of the singleton_default class containing a static instance of the // object, that object is guaranteed to be constructed (at the latest) in // the first call to instance(). This permits calls to instance() from // static code, even if that code is called before the file-scope objects // in this file have been initialized. namespace boost { namespace container { namespace dtl { // T must be: no-throw default constructible and no-throw destructible template <typename T> struct singleton_default { private: struct object_creator { // This constructor does nothing more than ensure that instance() // is called before main() begins, thus creating the static // T object before multithreading race issues can come up. object_creator() { singleton_default<T>::instance(); } inline void do_nothing() const { } }; static object_creator create_object; singleton_default(); public: typedef T object_type; // If, at any point (in user code), singleton_default<T>::instance() // is called, then the following function is instantiated. static object_type & instance() { // This is the object that we return a reference to. // It is guaranteed to be created before main() begins because of // the next line. static object_type obj; // The following line does nothing else than force the instantiation // of singleton_default<T>::create_object, whose constructor is // called before main() begins. create_object.do_nothing(); return obj; } }; template <typename T> typename singleton_default<T>::object_creator singleton_default<T>::create_object; } // namespace dtl } // namespace container } // namespace boost #include <boost/container/detail/config_end.hpp> #endif //BOOST_CONTAINER_DETAIL_SINGLETON_DETAIL_HPP
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