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/usr/include/boost/fusion/tuple/tuple_tie.hpp
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/*============================================================================= Copyright (c) 2014 Kohei Takahashi Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #ifndef FUSION_TUPLE_TIE_14122014_0115 #define FUSION_TUPLE_TIE_14122014_0115 #include <boost/fusion/support/config.hpp> #include <boost/fusion/tuple/tuple_fwd.hpp> /////////////////////////////////////////////////////////////////////////////// // With no variadics, we will use the C++03 version /////////////////////////////////////////////////////////////////////////////// #if !defined(BOOST_FUSION_HAS_VARIADIC_TUPLE) # include <boost/fusion/tuple/detail/tuple_tie.hpp> #else /////////////////////////////////////////////////////////////////////////////// // C++11 interface /////////////////////////////////////////////////////////////////////////////// #include <boost/fusion/tuple/tuple.hpp> namespace boost { namespace fusion { template <typename ...T> BOOST_FUSION_GPU_ENABLED inline tuple<T&...> tie(T&... arg) { return tuple<T&...>(arg...); } }} #endif #endif
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