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/usr/include/boost/graph/sloan_ordering.hpp
(15540B)
// //======================================================================= // Copyright 2002 Marc Wintermantel (wintermantel@even-ag.ch) // ETH Zurich, Center of Structure Technologies // (https://web.archive.org/web/20050307090307/http://www.structures.ethz.ch/) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= // #ifndef BOOST_GRAPH_SLOAN_HPP #define BOOST_GRAPH_SLOAN_HPP #define WEIGHT1 1 // default weight for the distance in the Sloan algorithm #define WEIGHT2 2 // default weight for the degree in the Sloan algorithm #include <boost/config.hpp> #include <vector> #include <queue> #include <algorithm> #include <limits> #include <boost/pending/queue.hpp> #include <boost/graph/graph_traits.hpp> #include <boost/graph/breadth_first_search.hpp> #include <boost/graph/properties.hpp> #include <boost/pending/indirect_cmp.hpp> #include <boost/property_map/property_map.hpp> #include <boost/graph/visitors.hpp> #include <boost/graph/adjacency_list.hpp> #include <boost/graph/cuthill_mckee_ordering.hpp> //////////////////////////////////////////////////////////// // // Sloan-Algorithm for graph reordering //(optimzes profile and wavefront, not primiraly bandwidth // //////////////////////////////////////////////////////////// namespace boost { ///////////////////////////////////////////////////////////////////////// // Function that returns the maximum depth of // a rooted level strucutre (RLS) // ///////////////////////////////////////////////////////////////////////// template < class Distance > typename Distance::value_type RLS_depth(Distance& d) { typename Distance::value_type h_s = 0; typename Distance::iterator iter; for (iter = d.begin(); iter != d.end(); ++iter) { if (*iter > h_s) { h_s = *iter; } } return h_s; } ///////////////////////////////////////////////////////////////////////// // Function that returns the width of the largest level of // a rooted level strucutre (RLS) // ///////////////////////////////////////////////////////////////////////// template < class Distance, class my_int > typename Distance::value_type RLS_max_width(Distance& d, my_int depth) { typedef typename Distance::value_type Degree; // Searching for the maximum width of a level std::vector< Degree > dummy_width(depth + 1, 0); typename std::vector< Degree >::iterator my_it; typename Distance::iterator iter; Degree w_max = 0; for (iter = d.begin(); iter != d.end(); ++iter) { dummy_width[*iter]++; } for (my_it = dummy_width.begin(); my_it != dummy_width.end(); ++my_it) { if (*my_it > w_max) w_max = *my_it; } return w_max; } ///////////////////////////////////////////////////////////////////////// // Function for finding a good starting node for Sloan algorithm // // This is to find a good starting node. "good" is in the sense // of the ordering generated. ///////////////////////////////////////////////////////////////////////// template < class Graph, class ColorMap, class DegreeMap > typename graph_traits< Graph >::vertex_descriptor sloan_start_end_vertices( Graph& G, typename graph_traits< Graph >::vertex_descriptor& s, ColorMap color, DegreeMap degree) { typedef typename property_traits< DegreeMap >::value_type Degree; typedef typename graph_traits< Graph >::vertex_descriptor Vertex; typedef typename std::vector< typename graph_traits< Graph >::vertices_size_type >::iterator vec_iter; typedef typename graph_traits< Graph >::vertices_size_type size_type; typedef typename property_map< Graph, vertex_index_t >::const_type VertexID; s = *(vertices(G).first); Vertex e = s; Vertex i; Degree my_degree = get(degree, s); Degree dummy, h_i, h_s, w_i, w_e; bool new_start = true; Degree maximum_degree = 0; // Creating a std-vector for storing the distance from the start vertex in // dist std::vector< typename graph_traits< Graph >::vertices_size_type > dist( num_vertices(G), 0); // Wrap a property_map_iterator around the std::iterator boost::iterator_property_map< vec_iter, VertexID, size_type, size_type& > dist_pmap(dist.begin(), get(vertex_index, G)); // Creating a property_map for the indices of a vertex typename property_map< Graph, vertex_index_t >::type index_map = get(vertex_index, G); // Creating a priority queue typedef indirect_cmp< DegreeMap, std::greater< Degree > > Compare; Compare comp(degree); std::priority_queue< Vertex, std::vector< Vertex >, Compare > degree_queue( comp); // step 1 // Scan for the vertex with the smallest degree and the maximum degree typename graph_traits< Graph >::vertex_iterator ui, ui_end; for (boost::tie(ui, ui_end) = vertices(G); ui != ui_end; ++ui) { dummy = get(degree, *ui); if (dummy < my_degree) { my_degree = dummy; s = *ui; } if (dummy > maximum_degree) { maximum_degree = dummy; } } // end 1 do { new_start = false; // Setting the loop repetition status to false // step 2 // initialize the the disance std-vector with 0 for (typename std::vector< typename graph_traits< Graph >::vertices_size_type >::iterator iter = dist.begin(); iter != dist.end(); ++iter) *iter = 0; // generating the RLS (rooted level structure) breadth_first_search(G, s, visitor( make_bfs_visitor(record_distances(dist_pmap, on_tree_edge())))); // end 2 // step 3 // calculating the depth of the RLS h_s = RLS_depth(dist); // step 4 // pushing one node of each degree in an ascending manner into // degree_queue std::vector< bool > shrink_trace(maximum_degree, false); for (boost::tie(ui, ui_end) = vertices(G); ui != ui_end; ++ui) { dummy = get(degree, *ui); if ((dist[index_map[*ui]] == h_s) && (!shrink_trace[dummy])) { degree_queue.push(*ui); shrink_trace[dummy] = true; } } // end 3 & 4 // step 5 // Initializing w w_e = (std::numeric_limits< Degree >::max)(); // end 5 // step 6 // Testing for termination while (!degree_queue.empty()) { i = degree_queue.top(); // getting the node with the lowest degree // from the degree queue degree_queue.pop(); // ereasing the node with the lowest degree from // the degree queue // generating a RLS for (typename std::vector< typename graph_traits< Graph >::vertices_size_type >::iterator iter = dist.begin(); iter != dist.end(); ++iter) *iter = 0; breadth_first_search(G, i, boost::visitor(make_bfs_visitor( record_distances(dist_pmap, on_tree_edge())))); // Calculating depth and width of the rooted level h_i = RLS_depth(dist); w_i = RLS_max_width(dist, h_i); // Testing for termination if ((h_i > h_s) && (w_i < w_e)) { h_s = h_i; s = i; while (!degree_queue.empty()) degree_queue.pop(); new_start = true; } else if (w_i < w_e) { w_e = w_i; e = i; } } // end 6 } while (new_start); return e; } ////////////////////////////////////////////////////////////////////////// // Sloan algorithm with a given starting Vertex. // // This algorithm requires user to provide a starting vertex to // compute Sloan ordering. ////////////////////////////////////////////////////////////////////////// template < class Graph, class OutputIterator, class ColorMap, class DegreeMap, class PriorityMap, class Weight > OutputIterator sloan_ordering(Graph& g, typename graph_traits< Graph >::vertex_descriptor s, typename graph_traits< Graph >::vertex_descriptor e, OutputIterator permutation, ColorMap color, DegreeMap degree, PriorityMap priority, Weight W1, Weight W2) { // typedef typename property_traits<DegreeMap>::value_type Degree; typedef typename property_traits< PriorityMap >::value_type Degree; typedef typename property_traits< ColorMap >::value_type ColorValue; typedef color_traits< ColorValue > Color; typedef typename graph_traits< Graph >::vertex_descriptor Vertex; typedef typename std::vector< typename graph_traits< Graph >::vertices_size_type >::iterator vec_iter; typedef typename graph_traits< Graph >::vertices_size_type size_type; typedef typename property_map< Graph, vertex_index_t >::const_type VertexID; // Creating a std-vector for storing the distance from the end vertex in it typename std::vector< typename graph_traits< Graph >::vertices_size_type > dist(num_vertices(g), 0); // Wrap a property_map_iterator around the std::iterator boost::iterator_property_map< vec_iter, VertexID, size_type, size_type& > dist_pmap(dist.begin(), get(vertex_index, g)); breadth_first_search(g, e, visitor(make_bfs_visitor(record_distances(dist_pmap, on_tree_edge())))); // Creating a property_map for the indices of a vertex typename property_map< Graph, vertex_index_t >::type index_map = get(vertex_index, g); // Sets the color and priority to their initial status Degree cdeg; typename graph_traits< Graph >::vertex_iterator ui, ui_end; for (boost::tie(ui, ui_end) = vertices(g); ui != ui_end; ++ui) { put(color, *ui, Color::white()); cdeg = get(degree, *ui) + 1; put(priority, *ui, W1 * dist[index_map[*ui]] - W2 * cdeg); } // Priority list typedef indirect_cmp< PriorityMap, std::greater< Degree > > Compare; Compare comp(priority); std::list< Vertex > priority_list; // Some more declarations typename graph_traits< Graph >::out_edge_iterator ei, ei_end, ei2, ei2_end; Vertex u, v, w; put(color, s, Color::green()); // Sets the color of the starting vertex to gray priority_list.push_front(s); // Puts s into the priority_list while (!priority_list.empty()) { priority_list.sort(comp); // Orders the elements in the priority list in // an ascending manner u = priority_list .front(); // Accesses the last element in the priority list priority_list .pop_front(); // Removes the last element in the priority list if (get(color, u) == Color::green()) { // for-loop over all out-edges of vertex u for (boost::tie(ei, ei_end) = out_edges(u, g); ei != ei_end; ++ei) { v = target(*ei, g); put(priority, v, get(priority, v) + W2); // updates the priority if (get(color, v) == Color::white()) // test if the vertex is inactive { put(color, v, Color::green()); // giving the vertex a preactive status priority_list.push_front( v); // writing the vertex in the priority_queue } } } // Here starts step 8 *permutation++ = u; // Puts u to the first position in the permutation-vector put(color, u, Color::black()); // Gives u an inactive status // for loop over all the adjacent vertices of u for (boost::tie(ei, ei_end) = out_edges(u, g); ei != ei_end; ++ei) { v = target(*ei, g); if (get(color, v) == Color::green()) { // tests if the vertex is inactive put(color, v, Color::red()); // giving the vertex an active status put(priority, v, get(priority, v) + W2); // updates the priority // for loop over alll adjacent vertices of v for (boost::tie(ei2, ei2_end) = out_edges(v, g); ei2 != ei2_end; ++ei2) { w = target(*ei2, g); if (get(color, w) != Color::black()) { // tests if vertex is postactive put(priority, w, get(priority, w) + W2); // updates the priority if (get(color, w) == Color::white()) { put(color, w, Color::green()); // gives the vertex a // preactive status priority_list.push_front( w); // puts the vertex into the priority queue } // end if } // end if } // end for } // end if } // end for } // end while return permutation; } ///////////////////////////////////////////////////////////////////////////////////////// // Same algorithm as before, but without the weights given (taking default // weights template < class Graph, class OutputIterator, class ColorMap, class DegreeMap, class PriorityMap > OutputIterator sloan_ordering(Graph& g, typename graph_traits< Graph >::vertex_descriptor s, typename graph_traits< Graph >::vertex_descriptor e, OutputIterator permutation, ColorMap color, DegreeMap degree, PriorityMap priority) { return sloan_ordering( g, s, e, permutation, color, degree, priority, WEIGHT1, WEIGHT2); } ////////////////////////////////////////////////////////////////////////// // Sloan algorithm without a given starting Vertex. // // This algorithm finds a good starting vertex itself to // compute Sloan-ordering. ////////////////////////////////////////////////////////////////////////// template < class Graph, class OutputIterator, class Color, class Degree, class Priority, class Weight > inline OutputIterator sloan_ordering(Graph& G, OutputIterator permutation, Color color, Degree degree, Priority priority, Weight W1, Weight W2) { typedef typename boost::graph_traits< Graph >::vertex_descriptor Vertex; Vertex s, e; e = sloan_start_end_vertices(G, s, color, degree); return sloan_ordering( G, s, e, permutation, color, degree, priority, W1, W2); } ///////////////////////////////////////////////////////////////////////////////////////// // Same as before, but without given weights (default weights are taken instead) template < class Graph, class OutputIterator, class Color, class Degree, class Priority > inline OutputIterator sloan_ordering(Graph& G, OutputIterator permutation, Color color, Degree degree, Priority priority) { return sloan_ordering( G, permutation, color, degree, priority, WEIGHT1, WEIGHT2); } } // namespace boost #endif // BOOST_GRAPH_SLOAN_HPP
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