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/usr/include/boost/log/detail/threadsafe_queue.hpp
(8550B)
/* * Copyright Andrey Semashev 2007 - 2015. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ /*! * \file threadsafe_queue.hpp * \author Andrey Semashev * \date 05.11.2010 * * \brief This header is the Boost.Log library implementation, see the library documentation * at http://www.boost.org/doc/libs/release/libs/log/doc/html/index.html. */ #ifndef BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_ #define BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_ #include <boost/log/detail/config.hpp> #ifdef BOOST_HAS_PRAGMA_ONCE #pragma once #endif #ifndef BOOST_LOG_NO_THREADS #include <new> #include <memory> #include <cstddef> #include <boost/aligned_storage.hpp> #include <boost/move/core.hpp> #include <boost/move/utility_core.hpp> #include <boost/type_traits/alignment_of.hpp> #include <boost/type_traits/type_with_alignment.hpp> #include <boost/log/detail/allocator_traits.hpp> #include <boost/log/detail/header.hpp> namespace boost { BOOST_LOG_OPEN_NAMESPACE namespace aux { //! Base class for the thread-safe queue implementation struct threadsafe_queue_impl { struct BOOST_LOG_MAY_ALIAS pointer_storage { union { void* data[2]; type_with_alignment< 2 * sizeof(void*) >::type alignment; }; }; struct node_base { pointer_storage next; }; static BOOST_LOG_API threadsafe_queue_impl* create(node_base* first_node); static BOOST_LOG_API void* operator new (std::size_t size); static BOOST_LOG_API void operator delete (void* p, std::size_t); virtual ~threadsafe_queue_impl() {} virtual node_base* reset_last_node() = 0; virtual bool unsafe_empty() = 0; virtual void push(node_base* p) = 0; virtual bool try_pop(node_base*& node_to_free, node_base*& node_with_value) = 0; }; //! Thread-safe queue node type template< typename T > struct threadsafe_queue_node : public threadsafe_queue_impl::node_base { typedef typename aligned_storage< sizeof(T), alignment_of< T >::value >::type storage_type; storage_type storage; BOOST_DEFAULTED_FUNCTION(threadsafe_queue_node(), {}) explicit threadsafe_queue_node(T const& val) { new (storage.address()) T(val); } T& value() BOOST_NOEXCEPT { return *static_cast< T* >(storage.address()); } void destroy() BOOST_NOEXCEPT { static_cast< T* >(storage.address())->~T(); } // Copying and assignment is prohibited BOOST_DELETED_FUNCTION(threadsafe_queue_node(threadsafe_queue_node const&)) BOOST_DELETED_FUNCTION(threadsafe_queue_node& operator= (threadsafe_queue_node const&)) }; /*! * \brief An unbounded thread-safe queue * * The implementation is based on algorithms published in the "Simple, Fast, * and Practical Non-Blocking and Blocking Concurrent Queue Algorithms" article * in PODC96 by Maged M. Michael and Michael L. Scott. Pseudocode is available here: * http://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html * * The implementation provides thread-safe \c push and \c try_pop operations, as well as * a thread-unsafe \c empty operation. The queue imposes the following requirements * on the element type: * * \li Default constructible, the default constructor must not throw. * \li Copy constructible. * \li Movable (i.e. there should be an efficient move assignment for this type). * * The last requirement is not mandatory but is crucial for decent performance. */ template< typename T, typename AllocatorT = std::allocator< void > > class threadsafe_queue : private boost::log::aux::rebind_alloc< AllocatorT, threadsafe_queue_node< T > >::type { private: typedef threadsafe_queue_node< T > node; public: typedef typename boost::log::aux::rebind_alloc< AllocatorT, node >::type allocator_type; typedef T value_type; typedef T& reference; typedef T const& const_reference; typedef T* pointer; typedef T const* const_pointer; typedef std::ptrdiff_t difference_type; typedef std::size_t size_type; private: typedef boost::log::aux::allocator_traits< allocator_type > alloc_traits; //! A simple scope guard to automate memory reclaiming struct auto_deallocate; friend struct auto_deallocate; struct auto_deallocate { auto_deallocate(allocator_type* alloc, node* dealloc, node* destr) BOOST_NOEXCEPT : m_pAllocator(alloc), m_pDeallocate(dealloc), m_pDestroy(destr) { } ~auto_deallocate() BOOST_NOEXCEPT { alloc_traits::destroy(*m_pAllocator, m_pDeallocate); alloc_traits::deallocate(*m_pAllocator, m_pDeallocate, 1); m_pDestroy->destroy(); } private: allocator_type* m_pAllocator; node* m_pDeallocate; node* m_pDestroy; }; public: /*! * Default constructor, creates an empty queue. Unlike most containers, * the constructor requires memory allocation. * * \throw std::bad_alloc if there is not sufficient memory */ threadsafe_queue(allocator_type const& alloc = allocator_type()) : allocator_type(alloc) { node* p = alloc_traits::allocate(get_allocator(), 1); if (p) { try { alloc_traits::construct(get_allocator(), p); try { m_pImpl = threadsafe_queue_impl::create(p); } catch (...) { alloc_traits::destroy(get_allocator(), p); throw; } } catch (...) { alloc_traits::deallocate(get_allocator(), p, 1); throw; } } else throw std::bad_alloc(); } /*! * Destructor */ ~threadsafe_queue() BOOST_NOEXCEPT { // Clear the queue if (!unsafe_empty()) { value_type value; while (try_pop(value)); } // Remove the last dummy node node* p = static_cast< node* >(m_pImpl->reset_last_node()); alloc_traits::destroy(get_allocator(), p); alloc_traits::deallocate(get_allocator(), p, 1); delete m_pImpl; } /*! * Checks if the queue is empty. Not thread-safe, the returned result may not be actual. */ bool unsafe_empty() const { return m_pImpl->unsafe_empty(); } /*! * Puts a new element to the end of the queue. Thread-safe, can be called * concurrently by several threads, and concurrently with the \c pop operation. */ void push(const_reference value) { node* p = alloc_traits::allocate(get_allocator(), 1); if (p) { try { alloc_traits::construct(get_allocator(), p, value); } catch (...) { alloc_traits::deallocate(get_allocator(), p, 1); throw; } m_pImpl->push(p); } else throw std::bad_alloc(); } /*! * Attempts to pop an element from the beginning of the queue. Thread-safe, can * be called concurrently with the \c push operation. Should not be called by * several threads concurrently. */ bool try_pop(reference value) { threadsafe_queue_impl::node_base *dealloc, *destr; if (m_pImpl->try_pop(dealloc, destr)) { node* p = static_cast< node* >(destr); auto_deallocate guard(static_cast< allocator_type* >(this), static_cast< node* >(dealloc), p); value = boost::move(p->value()); return true; } else return false; } // Copying and assignment is prohibited BOOST_DELETED_FUNCTION(threadsafe_queue(threadsafe_queue const&)) BOOST_DELETED_FUNCTION(threadsafe_queue& operator= (threadsafe_queue const&)) private: //! Returns the allocator instance allocator_type& get_allocator() BOOST_NOEXCEPT { return *static_cast< allocator_type* >(this); } private: //! Pointer to the implementation threadsafe_queue_impl* m_pImpl; }; } // namespace aux BOOST_LOG_CLOSE_NAMESPACE // namespace log } // namespace boost #include <boost/log/detail/footer.hpp> #endif // BOOST_LOG_NO_THREADS #endif // BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_
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