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usr
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include
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boost
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process
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detail
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windows
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/usr/include/boost/process/detail/windows
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asio_fwd.hpp
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async_handler.hpp
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async_in.hpp
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async_out.hpp
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async_pipe.hpp
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basic_cmd.hpp
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basic_pipe.hpp
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child_handle.hpp
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close_in.hpp
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close_out.hpp
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cmd.hpp
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compare_handles.hpp
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environment.hpp
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env_init.hpp
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executor.hpp
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file_descriptor.hpp
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file_in.hpp
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file_out.hpp
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group_handle.hpp
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group_ref.hpp
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handler.hpp
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handles.hpp
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handle_workaround.hpp
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io_context_ref.hpp
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is_running.hpp
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job_workaround.hpp
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locale.hpp
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null_in.hpp
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null_out.hpp
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on_exit.hpp
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pipe_in.hpp
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pipe_out.hpp
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search_path.hpp
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shell_path.hpp
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show_window.hpp
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start_dir.hpp
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terminate.hpp
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wait_for_exit.hpp
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wait_group.hpp
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/usr/include/boost/process/detail/windows/close_in.hpp
(1040B)
// Copyright (c) 2006, 2007 Julio M. Merino Vidal // Copyright (c) 2008 Ilya Sokolov, Boris Schaeling // Copyright (c) 2009 Boris Schaeling // Copyright (c) 2010 Felipe Tanus, Boris Schaeling // Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_PROCESS_WINDOWS_INITIALIZERS_CLOSE_IN_HPP #define BOOST_PROCESS_WINDOWS_INITIALIZERS_CLOSE_IN_HPP #include <boost/winapi/process.hpp> #include <boost/winapi/handles.hpp> #include <boost/process/detail/handler_base.hpp> namespace boost { namespace process { namespace detail { namespace windows { struct close_in : public ::boost::process::detail::handler_base { template <class WindowsExecutor> void on_setup(WindowsExecutor &e) const { e.startup_info.hStdInput = boost::winapi::INVALID_HANDLE_VALUE_; e.startup_info.dwFlags |= boost::winapi::STARTF_USESTDHANDLES_; } }; }}}} #endif
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