/
var
/
www
/
greso.tech
/
server
/
nsm
/
node_modules
/
@types
/
node
/
/var/www/greso.tech/server/nsm/node_modules/@types/node
mkdir
upload
Name
Size
Mode
Actions
assert/
-
0755
rm
dns/
-
0755
rm
fs/
-
0755
rm
readline/
-
0755
rm
stream/
-
0755
rm
timers/
-
0755
rm
ts4.8/
-
0755
rm
assert.d.ts
41218
0755
edit
dl
rm
async_hooks.d.ts
22585
0755
edit
dl
rm
buffer.d.ts
107224
0755
edit
dl
rm
child_process.d.ts
67998
0755
edit
dl
rm
cluster.d.ts
20640
0755
edit
dl
rm
console.d.ts
18342
0755
edit
dl
rm
constants.d.ts
613
0755
edit
dl
rm
crypto.d.ts
183978
0755
edit
dl
rm
dgram.d.ts
26787
0755
edit
dl
rm
diagnostics_channel.d.ts
7685
0755
edit
dl
rm
dns.d.ts
30126
0755
edit
dl
rm
dom-events.d.ts
5521
0755
edit
dl
rm
domain.d.ts
7820
0755
edit
dl
rm
events.d.ts
34401
0755
edit
dl
rm
fs.d.ts
182973
0755
edit
dl
rm
globals.d.ts
9714
0755
edit
dl
rm
globals.global.d.ts
39
0755
edit
dl
rm
http.d.ts
79056
0755
edit
dl
rm
http2.d.ts
113815
0755
edit
dl
rm
https.d.ts
23594
0755
edit
dl
rm
index.d.ts
6589
0755
edit
dl
rm
inspector.d.ts
125369
0755
edit
dl
rm
LICENSE
1141
0755
edit
dl
rm
module.d.ts
4259
0755
edit
dl
rm
net.d.ts
40921
0755
edit
dl
rm
os.d.ts
18033
0755
edit
dl
rm
package.json
7064
0755
edit
dl
rm
path.d.ts
7751
0755
edit
dl
rm
perf_hooks.d.ts
24303
0755
edit
dl
rm
process.d.ts
73684
0755
edit
dl
rm
punycode.d.ts
5482
0755
edit
dl
rm
querystring.d.ts
6545
0755
edit
dl
rm
readline.d.ts
22862
0755
edit
dl
rm
README.md
2553
0755
edit
dl
rm
repl.d.ts
19489
0755
edit
dl
rm
stream.d.ts
70767
0755
edit
dl
rm
string_decoder.d.ts
2838
0755
edit
dl
rm
test.d.ts
43820
0755
edit
dl
rm
timers.d.ts
11675
0755
edit
dl
rm
tls.d.ts
54923
0755
edit
dl
rm
trace_events.d.ts
7928
0755
edit
dl
rm
tty.d.ts
10053
0755
edit
dl
rm
url.d.ts
39490
0755
edit
dl
rm
util.d.ts
82275
0755
edit
dl
rm
v8.d.ts
26127
0755
edit
dl
rm
vm.d.ts
38873
0755
edit
dl
rm
wasi.d.ts
6874
0755
edit
dl
rm
worker_threads.d.ts
33894
0755
edit
dl
rm
zlib.d.ts
19561
0755
edit
dl
rm
Edit:
/var/www/greso.tech/server/nsm/node_modules/@types/node/cluster.d.ts
(20640B)
/** * Clusters of Node.js processes can be used to run multiple instances of Node.js * that can distribute workloads among their application threads. When process * isolation is not needed, use the `worker_threads` module instead, which * allows running multiple application threads within a single Node.js instance. * * The cluster module allows easy creation of child processes that all share * server ports. * * ```js * import cluster from 'node:cluster'; * import http from 'node:http'; * import { availableParallelism } from 'node:os'; * import process from 'node:process'; * * const numCPUs = availableParallelism(); * * if (cluster.isPrimary) { * console.log(`Primary ${process.pid} is running`); * * // Fork workers. * for (let i = 0; i < numCPUs; i++) { * cluster.fork(); * } * * cluster.on('exit', (worker, code, signal) => { * console.log(`worker ${worker.process.pid} died`); * }); * } else { * // Workers can share any TCP connection * // In this case it is an HTTP server * http.createServer((req, res) => { * res.writeHead(200); * res.end('hello world\n'); * }).listen(8000); * * console.log(`Worker ${process.pid} started`); * } * ``` * * Running Node.js will now share port 8000 between the workers: * * ```console * $ node server.js * Primary 3596 is running * Worker 4324 started * Worker 4520 started * Worker 6056 started * Worker 5644 started * ``` * * On Windows, it is not yet possible to set up a named pipe server in a worker. * @see [source](https://github.com/nodejs/node/blob/v20.2.0/lib/cluster.js) */ declare module 'cluster' { import * as child from 'node:child_process'; import EventEmitter = require('node:events'); import * as net from 'node:net'; type SerializationType = 'json' | 'advanced'; export interface ClusterSettings { execArgv?: string[] | undefined; // default: process.execArgv exec?: string | undefined; args?: string[] | undefined; silent?: boolean | undefined; stdio?: any[] | undefined; uid?: number | undefined; gid?: number | undefined; inspectPort?: number | (() => number) | undefined; serialization?: SerializationType | undefined; cwd?: string | undefined; windowsHide?: boolean | undefined; } export interface Address { address: string; port: number; addressType: number | 'udp4' | 'udp6'; // 4, 6, -1, "udp4", "udp6" } /** * A `Worker` object contains all public information and method about a worker. * In the primary it can be obtained using `cluster.workers`. In a worker * it can be obtained using `cluster.worker`. * @since v0.7.0 */ export class Worker extends EventEmitter { /** * Each new worker is given its own unique id, this id is stored in the`id`. * * While a worker is alive, this is the key that indexes it in`cluster.workers`. * @since v0.8.0 */ id: number; /** * All workers are created using `child_process.fork()`, the returned object * from this function is stored as `.process`. In a worker, the global `process`is stored. * * See: `Child Process module`. * * Workers will call `process.exit(0)` if the `'disconnect'` event occurs * on `process` and `.exitedAfterDisconnect` is not `true`. This protects against * accidental disconnection. * @since v0.7.0 */ process: child.ChildProcess; /** * Send a message to a worker or primary, optionally with a handle. * * In the primary, this sends a message to a specific worker. It is identical to `ChildProcess.send()`. * * In a worker, this sends a message to the primary. It is identical to`process.send()`. * * This example will echo back all messages from the primary: * * ```js * if (cluster.isPrimary) { * const worker = cluster.fork(); * worker.send('hi there'); * * } else if (cluster.isWorker) { * process.on('message', (msg) => { * process.send(msg); * }); * } * ``` * @since v0.7.0 * @param options The `options` argument, if present, is an object used to parameterize the sending of certain types of handles. `options` supports the following properties: */ send(message: child.Serializable, callback?: (error: Error | null) => void): boolean; send(message: child.Serializable, sendHandle: child.SendHandle, callback?: (error: Error | null) => void): boolean; send(message: child.Serializable, sendHandle: child.SendHandle, options?: child.MessageOptions, callback?: (error: Error | null) => void): boolean; /** * This function will kill the worker. In the primary worker, it does this by * disconnecting the `worker.process`, and once disconnected, killing with`signal`. In the worker, it does it by killing the process with `signal`. * * The `kill()` function kills the worker process without waiting for a graceful * disconnect, it has the same behavior as `worker.process.kill()`. * * This method is aliased as `worker.destroy()` for backwards compatibility. * * In a worker, `process.kill()` exists, but it is not this function; * it is `kill()`. * @since v0.9.12 * @param [signal='SIGTERM'] Name of the kill signal to send to the worker process. */ kill(signal?: string): void; destroy(signal?: string): void; /** * In a worker, this function will close all servers, wait for the `'close'` event * on those servers, and then disconnect the IPC channel. * * In the primary, an internal message is sent to the worker causing it to call`.disconnect()` on itself. * * Causes `.exitedAfterDisconnect` to be set. * * After a server is closed, it will no longer accept new connections, * but connections may be accepted by any other listening worker. Existing * connections will be allowed to close as usual. When no more connections exist, * see `server.close()`, the IPC channel to the worker will close allowing it * to die gracefully. * * The above applies _only_ to server connections, client connections are not * automatically closed by workers, and disconnect does not wait for them to close * before exiting. * * In a worker, `process.disconnect` exists, but it is not this function; * it is `disconnect()`. * * Because long living server connections may block workers from disconnecting, it * may be useful to send a message, so application specific actions may be taken to * close them. It also may be useful to implement a timeout, killing a worker if * the `'disconnect'` event has not been emitted after some time. * * ```js * if (cluster.isPrimary) { * const worker = cluster.fork(); * let timeout; * * worker.on('listening', (address) => { * worker.send('shutdown'); * worker.disconnect(); * timeout = setTimeout(() => { * worker.kill(); * }, 2000); * }); * * worker.on('disconnect', () => { * clearTimeout(timeout); * }); * * } else if (cluster.isWorker) { * const net = require('node:net'); * const server = net.createServer((socket) => { * // Connections never end * }); * * server.listen(8000); * * process.on('message', (msg) => { * if (msg === 'shutdown') { * // Initiate graceful close of any connections to server * } * }); * } * ``` * @since v0.7.7 * @return A reference to `worker`. */ disconnect(): void; /** * This function returns `true` if the worker is connected to its primary via its * IPC channel, `false` otherwise. A worker is connected to its primary after it * has been created. It is disconnected after the `'disconnect'` event is emitted. * @since v0.11.14 */ isConnected(): boolean; /** * This function returns `true` if the worker's process has terminated (either * because of exiting or being signaled). Otherwise, it returns `false`. * * ```js * import cluster from 'node:cluster'; * import http from 'node:http'; * import { availableParallelism } from 'node:os'; * import process from 'node:process'; * * const numCPUs = availableParallelism(); * * if (cluster.isPrimary) { * console.log(`Primary ${process.pid} is running`); * * // Fork workers. * for (let i = 0; i < numCPUs; i++) { * cluster.fork(); * } * * cluster.on('fork', (worker) => { * console.log('worker is dead:', worker.isDead()); * }); * * cluster.on('exit', (worker, code, signal) => { * console.log('worker is dead:', worker.isDead()); * }); * } else { * // Workers can share any TCP connection. In this case, it is an HTTP server. * http.createServer((req, res) => { * res.writeHead(200); * res.end(`Current process\n ${process.pid}`); * process.kill(process.pid); * }).listen(8000); * } * ``` * @since v0.11.14 */ isDead(): boolean; /** * This property is `true` if the worker exited due to `.disconnect()`. * If the worker exited any other way, it is `false`. If the * worker has not exited, it is `undefined`. * * The boolean `worker.exitedAfterDisconnect` allows distinguishing between * voluntary and accidental exit, the primary may choose not to respawn a worker * based on this value. * * ```js * cluster.on('exit', (worker, code, signal) => { * if (worker.exitedAfterDisconnect === true) { * console.log('Oh, it was just voluntary – no need to worry'); * } * }); * * // kill worker * worker.kill(); * ``` * @since v6.0.0 */ exitedAfterDisconnect: boolean; /** * events.EventEmitter * 1. disconnect * 2. error * 3. exit * 4. listening * 5. message * 6. online */ addListener(event: string, listener: (...args: any[]) => void): this; addListener(event: 'disconnect', listener: () => void): this; addListener(event: 'error', listener: (error: Error) => void): this; addListener(event: 'exit', listener: (code: number, signal: string) => void): this; addListener(event: 'listening', listener: (address: Address) => void): this; addListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. addListener(event: 'online', listener: () => void): this; emit(event: string | symbol, ...args: any[]): boolean; emit(event: 'disconnect'): boolean; emit(event: 'error', error: Error): boolean; emit(event: 'exit', code: number, signal: string): boolean; emit(event: 'listening', address: Address): boolean; emit(event: 'message', message: any, handle: net.Socket | net.Server): boolean; emit(event: 'online'): boolean; on(event: string, listener: (...args: any[]) => void): this; on(event: 'disconnect', listener: () => void): this; on(event: 'error', listener: (error: Error) => void): this; on(event: 'exit', listener: (code: number, signal: string) => void): this; on(event: 'listening', listener: (address: Address) => void): this; on(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. on(event: 'online', listener: () => void): this; once(event: string, listener: (...args: any[]) => void): this; once(event: 'disconnect', listener: () => void): this; once(event: 'error', listener: (error: Error) => void): this; once(event: 'exit', listener: (code: number, signal: string) => void): this; once(event: 'listening', listener: (address: Address) => void): this; once(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. once(event: 'online', listener: () => void): this; prependListener(event: string, listener: (...args: any[]) => void): this; prependListener(event: 'disconnect', listener: () => void): this; prependListener(event: 'error', listener: (error: Error) => void): this; prependListener(event: 'exit', listener: (code: number, signal: string) => void): this; prependListener(event: 'listening', listener: (address: Address) => void): this; prependListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. prependListener(event: 'online', listener: () => void): this; prependOnceListener(event: string, listener: (...args: any[]) => void): this; prependOnceListener(event: 'disconnect', listener: () => void): this; prependOnceListener(event: 'error', listener: (error: Error) => void): this; prependOnceListener(event: 'exit', listener: (code: number, signal: string) => void): this; prependOnceListener(event: 'listening', listener: (address: Address) => void): this; prependOnceListener(event: 'message', listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. prependOnceListener(event: 'online', listener: () => void): this; } export interface Cluster extends EventEmitter { disconnect(callback?: () => void): void; fork(env?: any): Worker; /** @deprecated since v16.0.0 - use isPrimary. */ readonly isMaster: boolean; readonly isPrimary: boolean; readonly isWorker: boolean; schedulingPolicy: number; readonly settings: ClusterSettings; /** @deprecated since v16.0.0 - use setupPrimary. */ setupMaster(settings?: ClusterSettings): void; /** * `setupPrimary` is used to change the default 'fork' behavior. Once called, the settings will be present in cluster.settings. */ setupPrimary(settings?: ClusterSettings): void; readonly worker?: Worker | undefined; readonly workers?: NodeJS.Dict<Worker> | undefined; readonly SCHED_NONE: number; readonly SCHED_RR: number; /** * events.EventEmitter * 1. disconnect * 2. exit * 3. fork * 4. listening * 5. message * 6. online * 7. setup */ addListener(event: string, listener: (...args: any[]) => void): this; addListener(event: 'disconnect', listener: (worker: Worker) => void): this; addListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this; addListener(event: 'fork', listener: (worker: Worker) => void): this; addListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this; addListener(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. addListener(event: 'online', listener: (worker: Worker) => void): this; addListener(event: 'setup', listener: (settings: ClusterSettings) => void): this; emit(event: string | symbol, ...args: any[]): boolean; emit(event: 'disconnect', worker: Worker): boolean; emit(event: 'exit', worker: Worker, code: number, signal: string): boolean; emit(event: 'fork', worker: Worker): boolean; emit(event: 'listening', worker: Worker, address: Address): boolean; emit(event: 'message', worker: Worker, message: any, handle: net.Socket | net.Server): boolean; emit(event: 'online', worker: Worker): boolean; emit(event: 'setup', settings: ClusterSettings): boolean; on(event: string, listener: (...args: any[]) => void): this; on(event: 'disconnect', listener: (worker: Worker) => void): this; on(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this; on(event: 'fork', listener: (worker: Worker) => void): this; on(event: 'listening', listener: (worker: Worker, address: Address) => void): this; on(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. on(event: 'online', listener: (worker: Worker) => void): this; on(event: 'setup', listener: (settings: ClusterSettings) => void): this; once(event: string, listener: (...args: any[]) => void): this; once(event: 'disconnect', listener: (worker: Worker) => void): this; once(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this; once(event: 'fork', listener: (worker: Worker) => void): this; once(event: 'listening', listener: (worker: Worker, address: Address) => void): this; once(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined. once(event: 'online', listener: (worker: Worker) => void): this; once(event: 'setup', listener: (settings: ClusterSettings) => void): this; prependListener(event: string, listener: (...args: any[]) => void): this; prependListener(event: 'disconnect', listener: (worker: Worker) => void): this; prependListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this; prependListener(event: 'fork', listener: (worker: Worker) => void): this; prependListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this; // the handle is a net.Socket or net.Server object, or undefined. prependListener(event: 'message', listener: (worker: Worker, message: any, handle?: net.Socket | net.Server) => void): this; prependListener(event: 'online', listener: (worker: Worker) => void): this; prependListener(event: 'setup', listener: (settings: ClusterSettings) => void): this; prependOnceListener(event: string, listener: (...args: any[]) => void): this; prependOnceListener(event: 'disconnect', listener: (worker: Worker) => void): this; prependOnceListener(event: 'exit', listener: (worker: Worker, code: number, signal: string) => void): this; prependOnceListener(event: 'fork', listener: (worker: Worker) => void): this; prependOnceListener(event: 'listening', listener: (worker: Worker, address: Address) => void): this; // the handle is a net.Socket or net.Server object, or undefined. prependOnceListener(event: 'message', listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; prependOnceListener(event: 'online', listener: (worker: Worker) => void): this; prependOnceListener(event: 'setup', listener: (settings: ClusterSettings) => void): this; } const cluster: Cluster; export default cluster; } declare module 'node:cluster' { export * from 'cluster'; export { default as default } from 'cluster'; }
Save
cmd:
run