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var
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www
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qr4y.com
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server
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delivery
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node_modules
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@grpc
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grpc-js
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build
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src
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/var/www/qr4y.com/server/delivery/node_modules/@grpc/grpc-js/build/src
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/var/www/qr4y.com/server/delivery/node_modules/@grpc/grpc-js/build/src/load-balancer-pick-first.js
(17325B)
"use strict"; /* * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ Object.defineProperty(exports, "__esModule", { value: true }); exports.setup = exports.PickFirstLoadBalancer = exports.PickFirstLoadBalancingConfig = void 0; const load_balancer_1 = require("./load-balancer"); const connectivity_state_1 = require("./connectivity-state"); const picker_1 = require("./picker"); const subchannel_address_1 = require("./subchannel-address"); const logging = require("./logging"); const constants_1 = require("./constants"); const TRACER_NAME = 'pick_first'; function trace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, TRACER_NAME, text); } const TYPE_NAME = 'pick_first'; /** * Delay after starting a connection on a subchannel before starting a * connection on the next subchannel in the list, for Happy Eyeballs algorithm. */ const CONNECTION_DELAY_INTERVAL_MS = 250; class PickFirstLoadBalancingConfig { getLoadBalancerName() { return TYPE_NAME; } constructor() { } toJsonObject() { return { [TYPE_NAME]: {}, }; } // eslint-disable-next-line @typescript-eslint/no-explicit-any static createFromJson(obj) { return new PickFirstLoadBalancingConfig(); } } exports.PickFirstLoadBalancingConfig = PickFirstLoadBalancingConfig; /** * Picker for a `PickFirstLoadBalancer` in the READY state. Always returns the * picked subchannel. */ class PickFirstPicker { constructor(subchannel) { this.subchannel = subchannel; } pick(pickArgs) { return { pickResultType: picker_1.PickResultType.COMPLETE, subchannel: this.subchannel, status: null, extraFilterFactories: [], onCallStarted: null, }; } } class PickFirstLoadBalancer { /** * Load balancer that attempts to connect to each backend in the address list * in order, and picks the first one that connects, using it for every * request. * @param channelControlHelper `ChannelControlHelper` instance provided by * this load balancer's owner. */ constructor(channelControlHelper) { this.channelControlHelper = channelControlHelper; /** * The list of backend addresses most recently passed to `updateAddressList`. */ this.latestAddressList = []; /** * The list of subchannels this load balancer is currently attempting to * connect to. */ this.subchannels = []; /** * The current connectivity state of the load balancer. */ this.currentState = connectivity_state_1.ConnectivityState.IDLE; /** * The index within the `subchannels` array of the subchannel with the most * recently started connection attempt. */ this.currentSubchannelIndex = 0; /** * The currently picked subchannel used for making calls. Populated if * and only if the load balancer's current state is READY. In that case, * the subchannel's current state is also READY. */ this.currentPick = null; this.triedAllSubchannels = false; this.subchannelStateCounts = { [connectivity_state_1.ConnectivityState.CONNECTING]: 0, [connectivity_state_1.ConnectivityState.IDLE]: 0, [connectivity_state_1.ConnectivityState.READY]: 0, [connectivity_state_1.ConnectivityState.SHUTDOWN]: 0, [connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE]: 0, }; this.subchannelStateListener = (subchannel, previousState, newState) => { this.subchannelStateCounts[previousState] -= 1; this.subchannelStateCounts[newState] += 1; /* If the subchannel we most recently attempted to start connecting * to goes into TRANSIENT_FAILURE, immediately try to start * connecting to the next one instead of waiting for the connection * delay timer. */ if (subchannel === this.subchannels[this.currentSubchannelIndex] && newState === connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE) { this.startNextSubchannelConnecting(); } if (newState === connectivity_state_1.ConnectivityState.READY) { this.pickSubchannel(subchannel); return; } else { if (this.triedAllSubchannels && this.subchannelStateCounts[connectivity_state_1.ConnectivityState.IDLE] === this.subchannels.length) { /* If all of the subchannels are IDLE we should go back to a * basic IDLE state where there is no subchannel list to avoid * holding unused resources. We do not reset triedAllSubchannels * because that is a reminder to request reresolution the next time * this LB policy needs to connect. */ this.resetSubchannelList(false); this.updateState(connectivity_state_1.ConnectivityState.IDLE, new picker_1.QueuePicker(this)); return; } if (this.currentPick === null) { if (this.triedAllSubchannels) { let newLBState; if (this.subchannelStateCounts[connectivity_state_1.ConnectivityState.CONNECTING] > 0) { newLBState = connectivity_state_1.ConnectivityState.CONNECTING; } else if (this.subchannelStateCounts[connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE] > 0) { newLBState = connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE; } else { newLBState = connectivity_state_1.ConnectivityState.IDLE; } if (newLBState !== this.currentState) { if (newLBState === connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE) { this.updateState(newLBState, new picker_1.UnavailablePicker()); } else { this.updateState(newLBState, new picker_1.QueuePicker(this)); } } } else { this.updateState(connectivity_state_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this)); } } } }; this.pickedSubchannelStateListener = (subchannel, previousState, newState) => { if (newState !== connectivity_state_1.ConnectivityState.READY) { this.currentPick = null; subchannel.unref(); subchannel.removeConnectivityStateListener(this.pickedSubchannelStateListener); this.channelControlHelper.removeChannelzChild(subchannel.getChannelzRef()); if (this.subchannels.length > 0) { if (this.triedAllSubchannels) { let newLBState; if (this.subchannelStateCounts[connectivity_state_1.ConnectivityState.CONNECTING] > 0) { newLBState = connectivity_state_1.ConnectivityState.CONNECTING; } else if (this.subchannelStateCounts[connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE] > 0) { newLBState = connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE; } else { newLBState = connectivity_state_1.ConnectivityState.IDLE; } if (newLBState === connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE) { this.updateState(newLBState, new picker_1.UnavailablePicker()); } else { this.updateState(newLBState, new picker_1.QueuePicker(this)); } } else { this.updateState(connectivity_state_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this)); } } else { /* We don't need to backoff here because this only happens if a * subchannel successfully connects then disconnects, so it will not * create a loop of attempting to connect to an unreachable backend */ this.updateState(connectivity_state_1.ConnectivityState.IDLE, new picker_1.QueuePicker(this)); } } }; this.connectionDelayTimeout = setTimeout(() => { }, 0); clearTimeout(this.connectionDelayTimeout); } startNextSubchannelConnecting() { if (this.triedAllSubchannels) { return; } for (const [index, subchannel] of this.subchannels.entries()) { if (index > this.currentSubchannelIndex) { const subchannelState = subchannel.getConnectivityState(); if (subchannelState === connectivity_state_1.ConnectivityState.IDLE || subchannelState === connectivity_state_1.ConnectivityState.CONNECTING) { this.startConnecting(index); return; } } } this.triedAllSubchannels = true; } /** * Have a single subchannel in the `subchannels` list start connecting. * @param subchannelIndex The index into the `subchannels` list. */ startConnecting(subchannelIndex) { clearTimeout(this.connectionDelayTimeout); this.currentSubchannelIndex = subchannelIndex; if (this.subchannels[subchannelIndex].getConnectivityState() === connectivity_state_1.ConnectivityState.IDLE) { trace('Start connecting to subchannel with address ' + this.subchannels[subchannelIndex].getAddress()); process.nextTick(() => { this.subchannels[subchannelIndex].startConnecting(); }); } this.connectionDelayTimeout = setTimeout(() => { this.startNextSubchannelConnecting(); }, CONNECTION_DELAY_INTERVAL_MS); } pickSubchannel(subchannel) { trace('Pick subchannel with address ' + subchannel.getAddress()); if (this.currentPick !== null) { this.currentPick.unref(); this.currentPick.removeConnectivityStateListener(this.pickedSubchannelStateListener); } this.currentPick = subchannel; this.updateState(connectivity_state_1.ConnectivityState.READY, new PickFirstPicker(subchannel)); subchannel.addConnectivityStateListener(this.pickedSubchannelStateListener); subchannel.ref(); this.channelControlHelper.addChannelzChild(subchannel.getChannelzRef()); this.resetSubchannelList(); clearTimeout(this.connectionDelayTimeout); } updateState(newState, picker) { trace(connectivity_state_1.ConnectivityState[this.currentState] + ' -> ' + connectivity_state_1.ConnectivityState[newState]); this.currentState = newState; this.channelControlHelper.updateState(newState, picker); } resetSubchannelList(resetTriedAllSubchannels = true) { for (const subchannel of this.subchannels) { subchannel.removeConnectivityStateListener(this.subchannelStateListener); subchannel.unref(); this.channelControlHelper.removeChannelzChild(subchannel.getChannelzRef()); } this.currentSubchannelIndex = 0; this.subchannelStateCounts = { [connectivity_state_1.ConnectivityState.CONNECTING]: 0, [connectivity_state_1.ConnectivityState.IDLE]: 0, [connectivity_state_1.ConnectivityState.READY]: 0, [connectivity_state_1.ConnectivityState.SHUTDOWN]: 0, [connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE]: 0, }; this.subchannels = []; if (resetTriedAllSubchannels) { this.triedAllSubchannels = false; } } /** * Start connecting to the address list most recently passed to * `updateAddressList`. */ connectToAddressList() { this.resetSubchannelList(); trace('Connect to address list ' + this.latestAddressList.map((address) => subchannel_address_1.subchannelAddressToString(address))); this.subchannels = this.latestAddressList.map((address) => this.channelControlHelper.createSubchannel(address, {})); for (const subchannel of this.subchannels) { subchannel.ref(); this.channelControlHelper.addChannelzChild(subchannel.getChannelzRef()); } for (const subchannel of this.subchannels) { subchannel.addConnectivityStateListener(this.subchannelStateListener); this.subchannelStateCounts[subchannel.getConnectivityState()] += 1; if (subchannel.getConnectivityState() === connectivity_state_1.ConnectivityState.READY) { this.pickSubchannel(subchannel); this.resetSubchannelList(); return; } } for (const [index, subchannel] of this.subchannels.entries()) { const subchannelState = subchannel.getConnectivityState(); if (subchannelState === connectivity_state_1.ConnectivityState.IDLE || subchannelState === connectivity_state_1.ConnectivityState.CONNECTING) { this.startConnecting(index); if (this.currentPick === null) { this.updateState(connectivity_state_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this)); } return; } } // If the code reaches this point, every subchannel must be in TRANSIENT_FAILURE if (this.currentPick === null) { this.updateState(connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE, new picker_1.UnavailablePicker()); } } updateAddressList(addressList, lbConfig) { // lbConfig has no useful information for pick first load balancing /* To avoid unnecessary churn, we only do something with this address list * if we're not currently trying to establish a connection, or if the new * address list is different from the existing one */ if (this.subchannels.length === 0 || !this.latestAddressList.every((value, index) => addressList[index] === value)) { this.latestAddressList = addressList; this.connectToAddressList(); } } exitIdle() { if (this.currentState === connectivity_state_1.ConnectivityState.IDLE || this.triedAllSubchannels) { this.channelControlHelper.requestReresolution(); } for (const subchannel of this.subchannels) { subchannel.startConnecting(); } if (this.currentState === connectivity_state_1.ConnectivityState.IDLE) { if (this.latestAddressList.length > 0) { this.connectToAddressList(); } } } resetBackoff() { /* The pick first load balancer does not have a connection backoff, so this * does nothing */ } destroy() { this.resetSubchannelList(); if (this.currentPick !== null) { /* Unref can cause a state change, which can cause a change in the value * of this.currentPick, so we hold a local reference to make sure that * does not impact this function. */ const currentPick = this.currentPick; currentPick.unref(); currentPick.removeConnectivityStateListener(this.pickedSubchannelStateListener); this.channelControlHelper.removeChannelzChild(currentPick.getChannelzRef()); } } getTypeName() { return TYPE_NAME; } } exports.PickFirstLoadBalancer = PickFirstLoadBalancer; function setup() { load_balancer_1.registerLoadBalancerType(TYPE_NAME, PickFirstLoadBalancer, PickFirstLoadBalancingConfig); load_balancer_1.registerDefaultLoadBalancerType(TYPE_NAME); } exports.setup = setup; //# sourceMappingURL=load-balancer-pick-first.js.map
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