/
var
/
www
/
qr4y.gr
/
server
/
delivery
/
node_modules
/
@grpc
/
grpc-js
/
build
/
src
/
/var/www/qr4y.gr/server/delivery/node_modules/@grpc/grpc-js/build/src
mkdir
upload
Name
Size
Mode
Actions
generated/
-
0755
rm
admin.d.ts
447
0644
edit
dl
rm
admin.js
1277
0644
edit
dl
rm
admin.js.map
471
0644
edit
dl
rm
backoff-timeout.d.ts
2187
0644
edit
dl
rm
backoff-timeout.js
5071
0644
edit
dl
rm
backoff-timeout.js.map
2896
0644
edit
dl
rm
call-credentials-filter.d.ts
684
0644
edit
dl
rm
call-credentials-filter.js
3211
0644
edit
dl
rm
call-credentials-filter.js.map
1685
0644
edit
dl
rm
call-credentials.d.ts
2423
0644
edit
dl
rm
call-credentials.js
4991
0644
edit
dl
rm
call-credentials.js.map
3266
0644
edit
dl
rm
call-stream.d.ts
5788
0644
edit
dl
rm
call-stream.js
30423
0644
edit
dl
rm
call-stream.js.map
18669
0644
edit
dl
rm
call.d.ts
3583
0644
edit
dl
rm
call.js
5073
0644
edit
dl
rm
call.js.map
2779
0644
edit
dl
rm
channel-credentials.d.ts
3836
0644
edit
dl
rm
channel-credentials.js
7306
0644
edit
dl
rm
channel-credentials.js.map
3664
0644
edit
dl
rm
channel-options.d.ts
2215
0644
edit
dl
rm
channel-options.js
2179
0644
edit
dl
rm
channel-options.js.map
1208
0644
edit
dl
rm
channel.d.ts
5808
0644
edit
dl
rm
channel.js
28983
0644
edit
dl
rm
channel.js.map
16058
0644
edit
dl
rm
channelz.d.ts
3908
0644
edit
dl
rm
channelz.js
22955
0644
edit
dl
rm
channelz.js.map
17297
0644
edit
dl
rm
client-interceptors.d.ts
4782
0644
edit
dl
rm
client-interceptors.js
17868
0644
edit
dl
rm
client-interceptors.js.map
10679
0644
edit
dl
rm
client.d.ts
5828
0644
edit
dl
rm
client.js
18328
0644
edit
dl
rm
client.js.map
11909
0644
edit
dl
rm
compression-algorithms.d.ts
94
0644
edit
dl
rm
compression-algorithms.js
1158
0644
edit
dl
rm
compression-algorithms.js.map
311
0644
edit
dl
rm
compression-filter.d.ts
1242
0644
edit
dl
rm
compression-filter.js
10306
0644
edit
dl
rm
compression-filter.js.map
6267
0644
edit
dl
rm
connectivity-state.d.ts
135
0644
edit
dl
rm
connectivity-state.js
1264
0644
edit
dl
rm
connectivity-state.js.map
327
0644
edit
dl
rm
constants.d.ts
944
0644
edit
dl
rm
constants.js
3106
0644
edit
dl
rm
constants.js.map
950
0644
edit
dl
rm
deadline-filter.d.ts
825
0644
edit
dl
rm
deadline-filter.js
3628
0644
edit
dl
rm
deadline-filter.js.map
2574
0644
edit
dl
rm
duration.d.ts
267
0644
edit
dl
rm
duration.js
1253
0644
edit
dl
rm
duration.js.map
606
0644
edit
dl
rm
events.d.ts
521
0644
edit
dl
rm
events.js
711
0644
edit
dl
rm
events.js.map
131
0644
edit
dl
rm
experimental.d.ts
1279
0644
edit
dl
rm
experimental.js
3520
0644
edit
dl
rm
experimental.js.map
741
0644
edit
dl
rm
filter-stack.d.ts
976
0644
edit
dl
rm
filter-stack.js
2589
0644
edit
dl
rm
filter-stack.js.map
2124
0644
edit
dl
rm
filter.d.ts
1106
0644
edit
dl
rm
filter.js
1129
0644
edit
dl
rm
filter.js.map
485
0644
edit
dl
rm
http_proxy.d.ts
696
0644
edit
dl
rm
http_proxy.js
9359
0644
edit
dl
rm
http_proxy.js.map
6009
0644
edit
dl
rm
index.d.ts
5335
0644
edit
dl
rm
index.js
8767
0644
edit
dl
rm
index.js.map
2945
0644
edit
dl
rm
load-balancer-child-handler.d.ts
815
0644
edit
dl
rm
load-balancer-child-handler.js
5226
0644
edit
dl
rm
load-balancer-child-handler.js.map
3231
0644
edit
dl
rm
load-balancer-outlier-detection.d.ts
2663
0644
edit
dl
rm
load-balancer-outlier-detection.js
22763
0644
edit
dl
rm
load-balancer-outlier-detection.js.map
16350
0644
edit
dl
rm
load-balancer-pick-first.d.ts
2828
0644
edit
dl
rm
load-balancer-pick-first.js
17325
0644
edit
dl
rm
load-balancer-pick-first.js.map
9359
0644
edit
dl
rm
load-balancer-round-robin.d.ts
804
0644
edit
dl
rm
load-balancer-round-robin.js
7814
0644
edit
dl
rm
load-balancer-round-robin.js.map
5011
0644
edit
dl
rm
load-balancer.d.ts
4453
0644
edit
dl
rm
load-balancer.js
4845
0644
edit
dl
rm
load-balancer.js.map
2353
0644
edit
dl
rm
logging.d.ts
508
0644
edit
dl
rm
logging.js
3879
0644
edit
dl
rm
logging.js.map
2682
0644
edit
dl
rm
make-client.d.ts
3010
0644
edit
dl
rm
make-client.js
5498
0644
edit
dl
rm
make-client.js.map
3112
0644
edit
dl
rm
max-message-size-filter.d.ts
832
0644
edit
dl
rm
max-message-size-filter.js
3302
0644
edit
dl
rm
max-message-size-filter.js.map
1675
0644
edit
dl
rm
metadata.d.ts
3195
0644
edit
dl
rm
metadata.js
8983
0644
edit
dl
rm
metadata.js.map
5742
0644
edit
dl
rm
object-stream.d.ts
1620
0644
edit
dl
rm
object-stream.js
718
0644
edit
dl
rm
object-stream.js.map
145
0644
edit
dl
rm
picker.d.ts
3309
0644
edit
dl
rm
picker.js
3124
0644
edit
dl
rm
picker.js.map
1256
0644
edit
dl
rm
resolver-dns.d.ts
232
0644
edit
dl
rm
resolver-dns.js
13113
0644
edit
dl
rm
resolver-dns.js.map
7332
0644
edit
dl
rm
resolver-ip.d.ts
39
0644
edit
dl
rm
resolver-ip.js
3803
0644
edit
dl
rm
resolver-ip.js.map
2477
0644
edit
dl
rm
resolver-uds.d.ts
39
0644
edit
dl
rm
resolver-uds.js
1517
0644
edit
dl
rm
resolver-uds.js.map
818
0644
edit
dl
rm
resolver.d.ts
4285
0644
edit
dl
rm
resolver.js
3216
0644
edit
dl
rm
resolver.js.map
1384
0644
edit
dl
rm
resolving-load-balancer.d.ts
2756
0644
edit
dl
rm
resolving-load-balancer.js
11987
0644
edit
dl
rm
resolving-load-balancer.js.map
6237
0644
edit
dl
rm
server-call.d.ts
7941
0644
edit
dl
rm
server-call.js
23244
0644
edit
dl
rm
server-call.js.map
18168
0644
edit
dl
rm
server-credentials.d.ts
480
0644
edit
dl
rm
server-credentials.js
2829
0644
edit
dl
rm
server-credentials.js.map
1782
0644
edit
dl
rm
server.d.ts
1840
0644
edit
dl
rm
server.js
32320
0644
edit
dl
rm
server.js.map
22467
0644
edit
dl
rm
service-config.d.ts
1538
0644
edit
dl
rm
service-config.js
10898
0644
edit
dl
rm
service-config.js.map
6686
0644
edit
dl
rm
status-builder.d.ts
654
0644
edit
dl
rm
status-builder.js
1767
0644
edit
dl
rm
status-builder.js.map
972
0644
edit
dl
rm
stream-decoder.d.ts
313
0644
edit
dl
rm
stream-decoder.js
4267
0644
edit
dl
rm
stream-decoder.js.map
2715
0644
edit
dl
rm
subchannel-address.d.ts
956
0644
edit
dl
rm
subchannel-address.js
2100
0644
edit
dl
rm
subchannel-address.js.map
1056
0644
edit
dl
rm
subchannel-interface.d.ts
1717
0644
edit
dl
rm
subchannel-interface.js
1599
0644
edit
dl
rm
subchannel-interface.js.map
884
0644
edit
dl
rm
subchannel-pool.d.ts
1472
0644
edit
dl
rm
subchannel-pool.js
5555
0644
edit
dl
rm
subchannel-pool.js.map
2426
0644
edit
dl
rm
subchannel.d.ts
7008
0644
edit
dl
rm
subchannel.js
37188
0644
edit
dl
rm
subchannel.js.map
20811
0644
edit
dl
rm
tls-helpers.d.ts
149
0644
edit
dl
rm
tls-helpers.js
1272
0644
edit
dl
rm
tls-helpers.js.map
502
0644
edit
dl
rm
uri-parser.d.ts
357
0644
edit
dl
rm
uri-parser.js
3274
0644
edit
dl
rm
uri-parser.js.map
2010
0644
edit
dl
rm
Edit:
/var/www/qr4y.gr/server/delivery/node_modules/@grpc/grpc-js/build/src/subchannel.js
(37188B)
"use strict"; /* * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ Object.defineProperty(exports, "__esModule", { value: true }); exports.Subchannel = void 0; const http2 = require("http2"); const tls_1 = require("tls"); const connectivity_state_1 = require("./connectivity-state"); const backoff_timeout_1 = require("./backoff-timeout"); const resolver_1 = require("./resolver"); const logging = require("./logging"); const constants_1 = require("./constants"); const http_proxy_1 = require("./http_proxy"); const net = require("net"); const uri_parser_1 = require("./uri-parser"); const subchannel_address_1 = require("./subchannel-address"); const channelz_1 = require("./channelz"); const clientVersion = require('../../package.json').version; const TRACER_NAME = 'subchannel'; const FLOW_CONTROL_TRACER_NAME = 'subchannel_flowctrl'; const MIN_CONNECT_TIMEOUT_MS = 20000; const INITIAL_BACKOFF_MS = 1000; const BACKOFF_MULTIPLIER = 1.6; const MAX_BACKOFF_MS = 120000; const BACKOFF_JITTER = 0.2; /* setInterval and setTimeout only accept signed 32 bit integers. JS doesn't * have a constant for the max signed 32 bit integer, so this is a simple way * to calculate it */ const KEEPALIVE_MAX_TIME_MS = ~(1 << 31); const KEEPALIVE_TIMEOUT_MS = 20000; const { HTTP2_HEADER_AUTHORITY, HTTP2_HEADER_CONTENT_TYPE, HTTP2_HEADER_METHOD, HTTP2_HEADER_PATH, HTTP2_HEADER_TE, HTTP2_HEADER_USER_AGENT, } = http2.constants; /** * Get a number uniformly at random in the range [min, max) * @param min * @param max */ function uniformRandom(min, max) { return Math.random() * (max - min) + min; } const tooManyPingsData = Buffer.from('too_many_pings', 'ascii'); class Subchannel { /** * A class representing a connection to a single backend. * @param channelTarget The target string for the channel as a whole * @param subchannelAddress The address for the backend that this subchannel * will connect to * @param options The channel options, plus any specific subchannel options * for this subchannel * @param credentials The channel credentials used to establish this * connection */ constructor(channelTarget, subchannelAddress, options, credentials) { this.channelTarget = channelTarget; this.subchannelAddress = subchannelAddress; this.options = options; this.credentials = credentials; /** * The subchannel's current connectivity state. Invariant: `session` === `null` * if and only if `connectivityState` is IDLE or TRANSIENT_FAILURE. */ this.connectivityState = connectivity_state_1.ConnectivityState.IDLE; /** * The underlying http2 session used to make requests. */ this.session = null; /** * Indicates that the subchannel should transition from TRANSIENT_FAILURE to * CONNECTING instead of IDLE when the backoff timeout ends. */ this.continueConnecting = false; /** * A list of listener functions that will be called whenever the connectivity * state changes. Will be modified by `addConnectivityStateListener` and * `removeConnectivityStateListener` */ this.stateListeners = []; /** * A list of listener functions that will be called when the underlying * socket disconnects. Used for ending active calls with an UNAVAILABLE * status. */ this.disconnectListeners = new Set(); /** * The amount of time in between sending pings */ this.keepaliveTimeMs = KEEPALIVE_MAX_TIME_MS; /** * The amount of time to wait for an acknowledgement after sending a ping */ this.keepaliveTimeoutMs = KEEPALIVE_TIMEOUT_MS; /** * Indicates whether keepalive pings should be sent without any active calls */ this.keepaliveWithoutCalls = false; /** * Tracks calls with references to this subchannel */ this.callRefcount = 0; /** * Tracks channels and subchannel pools with references to this subchannel */ this.refcount = 0; // Channelz info this.channelzEnabled = true; this.callTracker = new channelz_1.ChannelzCallTracker(); this.childrenTracker = new channelz_1.ChannelzChildrenTracker(); // Channelz socket info this.channelzSocketRef = null; /** * Name of the remote server, if it is not the same as the subchannel * address, i.e. if connecting through an HTTP CONNECT proxy. */ this.remoteName = null; this.streamTracker = new channelz_1.ChannelzCallTracker(); this.keepalivesSent = 0; this.messagesSent = 0; this.messagesReceived = 0; this.lastMessageSentTimestamp = null; this.lastMessageReceivedTimestamp = null; // Build user-agent string. this.userAgent = [ options['grpc.primary_user_agent'], `grpc-node-js/${clientVersion}`, options['grpc.secondary_user_agent'], ] .filter((e) => e) .join(' '); // remove falsey values first if ('grpc.keepalive_time_ms' in options) { this.keepaliveTimeMs = options['grpc.keepalive_time_ms']; } if ('grpc.keepalive_timeout_ms' in options) { this.keepaliveTimeoutMs = options['grpc.keepalive_timeout_ms']; } if ('grpc.keepalive_permit_without_calls' in options) { this.keepaliveWithoutCalls = options['grpc.keepalive_permit_without_calls'] === 1; } else { this.keepaliveWithoutCalls = false; } this.keepaliveIntervalId = setTimeout(() => { }, 0); clearTimeout(this.keepaliveIntervalId); this.keepaliveTimeoutId = setTimeout(() => { }, 0); clearTimeout(this.keepaliveTimeoutId); const backoffOptions = { initialDelay: options['grpc.initial_reconnect_backoff_ms'], maxDelay: options['grpc.max_reconnect_backoff_ms'], }; this.backoffTimeout = new backoff_timeout_1.BackoffTimeout(() => { this.handleBackoffTimer(); }, backoffOptions); this.subchannelAddressString = subchannel_address_1.subchannelAddressToString(subchannelAddress); if (options['grpc.enable_channelz'] === 0) { this.channelzEnabled = false; } this.channelzTrace = new channelz_1.ChannelzTrace(); this.channelzRef = channelz_1.registerChannelzSubchannel(this.subchannelAddressString, () => this.getChannelzInfo(), this.channelzEnabled); if (this.channelzEnabled) { this.channelzTrace.addTrace('CT_INFO', 'Subchannel created'); } this.trace('Subchannel constructed with options ' + JSON.stringify(options, undefined, 2)); } getChannelzInfo() { return { state: this.connectivityState, trace: this.channelzTrace, callTracker: this.callTracker, children: this.childrenTracker.getChildLists(), target: this.subchannelAddressString }; } getChannelzSocketInfo() { var _a, _b, _c; if (this.session === null) { return null; } const sessionSocket = this.session.socket; const remoteAddress = sessionSocket.remoteAddress ? subchannel_address_1.stringToSubchannelAddress(sessionSocket.remoteAddress, sessionSocket.remotePort) : null; const localAddress = sessionSocket.localAddress ? subchannel_address_1.stringToSubchannelAddress(sessionSocket.localAddress, sessionSocket.localPort) : null; let tlsInfo; if (this.session.encrypted) { const tlsSocket = sessionSocket; const cipherInfo = tlsSocket.getCipher(); const certificate = tlsSocket.getCertificate(); const peerCertificate = tlsSocket.getPeerCertificate(); tlsInfo = { cipherSuiteStandardName: (_a = cipherInfo.standardName) !== null && _a !== void 0 ? _a : null, cipherSuiteOtherName: cipherInfo.standardName ? null : cipherInfo.name, localCertificate: (certificate && 'raw' in certificate) ? certificate.raw : null, remoteCertificate: (peerCertificate && 'raw' in peerCertificate) ? peerCertificate.raw : null }; } else { tlsInfo = null; } const socketInfo = { remoteAddress: remoteAddress, localAddress: localAddress, security: tlsInfo, remoteName: this.remoteName, streamsStarted: this.streamTracker.callsStarted, streamsSucceeded: this.streamTracker.callsSucceeded, streamsFailed: this.streamTracker.callsFailed, messagesSent: this.messagesSent, messagesReceived: this.messagesReceived, keepAlivesSent: this.keepalivesSent, lastLocalStreamCreatedTimestamp: this.streamTracker.lastCallStartedTimestamp, lastRemoteStreamCreatedTimestamp: null, lastMessageSentTimestamp: this.lastMessageSentTimestamp, lastMessageReceivedTimestamp: this.lastMessageReceivedTimestamp, localFlowControlWindow: (_b = this.session.state.localWindowSize) !== null && _b !== void 0 ? _b : null, remoteFlowControlWindow: (_c = this.session.state.remoteWindowSize) !== null && _c !== void 0 ? _c : null }; return socketInfo; } resetChannelzSocketInfo() { if (!this.channelzEnabled) { return; } if (this.channelzSocketRef) { channelz_1.unregisterChannelzRef(this.channelzSocketRef); this.childrenTracker.unrefChild(this.channelzSocketRef); this.channelzSocketRef = null; } this.remoteName = null; this.streamTracker = new channelz_1.ChannelzCallTracker(); this.keepalivesSent = 0; this.messagesSent = 0; this.messagesReceived = 0; this.lastMessageSentTimestamp = null; this.lastMessageReceivedTimestamp = null; } trace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, TRACER_NAME, '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text); } refTrace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, 'subchannel_refcount', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text); } flowControlTrace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, FLOW_CONTROL_TRACER_NAME, '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text); } internalsTrace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, 'subchannel_internals', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text); } keepaliveTrace(text) { logging.trace(constants_1.LogVerbosity.DEBUG, 'keepalive', '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' ' + text); } handleBackoffTimer() { if (this.continueConnecting) { this.transitionToState([connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE], connectivity_state_1.ConnectivityState.CONNECTING); } else { this.transitionToState([connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE], connectivity_state_1.ConnectivityState.IDLE); } } /** * Start a backoff timer with the current nextBackoff timeout */ startBackoff() { this.backoffTimeout.runOnce(); } stopBackoff() { this.backoffTimeout.stop(); this.backoffTimeout.reset(); } sendPing() { var _a, _b; if (this.channelzEnabled) { this.keepalivesSent += 1; } this.keepaliveTrace('Sending ping with timeout ' + this.keepaliveTimeoutMs + 'ms'); this.keepaliveTimeoutId = setTimeout(() => { this.keepaliveTrace('Ping timeout passed without response'); this.handleDisconnect(); }, this.keepaliveTimeoutMs); (_b = (_a = this.keepaliveTimeoutId).unref) === null || _b === void 0 ? void 0 : _b.call(_a); this.session.ping((err, duration, payload) => { this.keepaliveTrace('Received ping response'); clearTimeout(this.keepaliveTimeoutId); }); } startKeepalivePings() { var _a, _b; this.keepaliveIntervalId = setInterval(() => { this.sendPing(); }, this.keepaliveTimeMs); (_b = (_a = this.keepaliveIntervalId).unref) === null || _b === void 0 ? void 0 : _b.call(_a); /* Don't send a ping immediately because whatever caused us to start * sending pings should also involve some network activity. */ } /** * Stop keepalive pings when terminating a connection. This discards the * outstanding ping timeout, so it should not be called if the same * connection will still be used. */ stopKeepalivePings() { clearInterval(this.keepaliveIntervalId); clearTimeout(this.keepaliveTimeoutId); } createSession(proxyConnectionResult) { var _a, _b, _c; if (proxyConnectionResult.realTarget) { this.remoteName = uri_parser_1.uriToString(proxyConnectionResult.realTarget); this.trace('creating HTTP/2 session through proxy to ' + proxyConnectionResult.realTarget); } else { this.remoteName = null; this.trace('creating HTTP/2 session'); } const targetAuthority = resolver_1.getDefaultAuthority((_a = proxyConnectionResult.realTarget) !== null && _a !== void 0 ? _a : this.channelTarget); let connectionOptions = this.credentials._getConnectionOptions() || {}; connectionOptions.maxSendHeaderBlockLength = Number.MAX_SAFE_INTEGER; if ('grpc-node.max_session_memory' in this.options) { connectionOptions.maxSessionMemory = this.options['grpc-node.max_session_memory']; } else { /* By default, set a very large max session memory limit, to effectively * disable enforcement of the limit. Some testing indicates that Node's * behavior degrades badly when this limit is reached, so we solve that * by disabling the check entirely. */ connectionOptions.maxSessionMemory = Number.MAX_SAFE_INTEGER; } let addressScheme = 'http://'; if ('secureContext' in connectionOptions) { addressScheme = 'https://'; // If provided, the value of grpc.ssl_target_name_override should be used // to override the target hostname when checking server identity. // This option is used for testing only. if (this.options['grpc.ssl_target_name_override']) { const sslTargetNameOverride = this.options['grpc.ssl_target_name_override']; connectionOptions.checkServerIdentity = (host, cert) => { return tls_1.checkServerIdentity(sslTargetNameOverride, cert); }; connectionOptions.servername = sslTargetNameOverride; } else { const authorityHostname = (_c = (_b = uri_parser_1.splitHostPort(targetAuthority)) === null || _b === void 0 ? void 0 : _b.host) !== null && _c !== void 0 ? _c : 'localhost'; // We want to always set servername to support SNI connectionOptions.servername = authorityHostname; } if (proxyConnectionResult.socket) { /* This is part of the workaround for * https://github.com/nodejs/node/issues/32922. Without that bug, * proxyConnectionResult.socket would always be a plaintext socket and * this would say * connectionOptions.socket = proxyConnectionResult.socket; */ connectionOptions.createConnection = (authority, option) => { return proxyConnectionResult.socket; }; } } else { /* In all but the most recent versions of Node, http2.connect does not use * the options when establishing plaintext connections, so we need to * establish that connection explicitly. */ connectionOptions.createConnection = (authority, option) => { if (proxyConnectionResult.socket) { return proxyConnectionResult.socket; } else { /* net.NetConnectOpts is declared in a way that is more restrictive * than what net.connect will actually accept, so we use the type * assertion to work around that. */ return net.connect(this.subchannelAddress); } }; } connectionOptions = Object.assign(Object.assign({}, connectionOptions), this.subchannelAddress); /* http2.connect uses the options here: * https://github.com/nodejs/node/blob/70c32a6d190e2b5d7b9ff9d5b6a459d14e8b7d59/lib/internal/http2/core.js#L3028-L3036 * The spread operator overides earlier values with later ones, so any port * or host values in the options will be used rather than any values extracted * from the first argument. In addition, the path overrides the host and port, * as documented for plaintext connections here: * https://nodejs.org/api/net.html#net_socket_connect_options_connectlistener * and for TLS connections here: * https://nodejs.org/api/tls.html#tls_tls_connect_options_callback. In * earlier versions of Node, http2.connect passes these options to * tls.connect but not net.connect, so in the insecure case we still need * to set the createConnection option above to create the connection * explicitly. We cannot do that in the TLS case because http2.connect * passes necessary additional options to tls.connect. * The first argument just needs to be parseable as a URL and the scheme * determines whether the connection will be established over TLS or not. */ const session = http2.connect(addressScheme + targetAuthority, connectionOptions); this.session = session; this.channelzSocketRef = channelz_1.registerChannelzSocket(this.subchannelAddressString, () => this.getChannelzSocketInfo(), this.channelzEnabled); if (this.channelzEnabled) { this.childrenTracker.refChild(this.channelzSocketRef); } session.unref(); /* For all of these events, check if the session at the time of the event * is the same one currently attached to this subchannel, to ensure that * old events from previous connection attempts cannot cause invalid state * transitions. */ session.once('connect', () => { if (this.session === session) { this.transitionToState([connectivity_state_1.ConnectivityState.CONNECTING], connectivity_state_1.ConnectivityState.READY); } }); session.once('close', () => { if (this.session === session) { this.trace('connection closed'); this.transitionToState([connectivity_state_1.ConnectivityState.CONNECTING], connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE); /* Transitioning directly to IDLE here should be OK because we are not * doing any backoff, because a connection was established at some * point */ this.transitionToState([connectivity_state_1.ConnectivityState.READY], connectivity_state_1.ConnectivityState.IDLE); } }); session.once('goaway', (errorCode, lastStreamID, opaqueData) => { if (this.session === session) { /* See the last paragraph of * https://github.com/grpc/proposal/blob/master/A8-client-side-keepalive.md#basic-keepalive */ if (errorCode === http2.constants.NGHTTP2_ENHANCE_YOUR_CALM && opaqueData.equals(tooManyPingsData)) { this.keepaliveTimeMs = Math.min(2 * this.keepaliveTimeMs, KEEPALIVE_MAX_TIME_MS); logging.log(constants_1.LogVerbosity.ERROR, `Connection to ${uri_parser_1.uriToString(this.channelTarget)} at ${this.subchannelAddressString} rejected by server because of excess pings. Increasing ping interval to ${this.keepaliveTimeMs} ms`); } this.trace('connection closed by GOAWAY with code ' + errorCode); this.transitionToState([connectivity_state_1.ConnectivityState.CONNECTING, connectivity_state_1.ConnectivityState.READY], connectivity_state_1.ConnectivityState.IDLE); } }); session.once('error', (error) => { /* Do nothing here. Any error should also trigger a close event, which is * where we want to handle that. */ this.trace('connection closed with error ' + error.message); }); if (logging.isTracerEnabled(TRACER_NAME)) { session.on('remoteSettings', (settings) => { this.trace('new settings received' + (this.session !== session ? ' on the old connection' : '') + ': ' + JSON.stringify(settings)); }); session.on('localSettings', (settings) => { this.trace('local settings acknowledged by remote' + (this.session !== session ? ' on the old connection' : '') + ': ' + JSON.stringify(settings)); }); } } startConnectingInternal() { var _a, _b; /* Pass connection options through to the proxy so that it's able to * upgrade it's connection to support tls if needed. * This is a workaround for https://github.com/nodejs/node/issues/32922 * See https://github.com/grpc/grpc-node/pull/1369 for more info. */ const connectionOptions = this.credentials._getConnectionOptions() || {}; if ('secureContext' in connectionOptions) { connectionOptions.ALPNProtocols = ['h2']; // If provided, the value of grpc.ssl_target_name_override should be used // to override the target hostname when checking server identity. // This option is used for testing only. if (this.options['grpc.ssl_target_name_override']) { const sslTargetNameOverride = this.options['grpc.ssl_target_name_override']; connectionOptions.checkServerIdentity = (host, cert) => { return tls_1.checkServerIdentity(sslTargetNameOverride, cert); }; connectionOptions.servername = sslTargetNameOverride; } else { if ('grpc.http_connect_target' in this.options) { /* This is more or less how servername will be set in createSession * if a connection is successfully established through the proxy. * If the proxy is not used, these connectionOptions are discarded * anyway */ const targetPath = resolver_1.getDefaultAuthority((_a = uri_parser_1.parseUri(this.options['grpc.http_connect_target'])) !== null && _a !== void 0 ? _a : { path: 'localhost', }); const hostPort = uri_parser_1.splitHostPort(targetPath); connectionOptions.servername = (_b = hostPort === null || hostPort === void 0 ? void 0 : hostPort.host) !== null && _b !== void 0 ? _b : targetPath; } } } http_proxy_1.getProxiedConnection(this.subchannelAddress, this.options, connectionOptions).then((result) => { this.createSession(result); }, (reason) => { this.transitionToState([connectivity_state_1.ConnectivityState.CONNECTING], connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE); }); } handleDisconnect() { this.transitionToState([connectivity_state_1.ConnectivityState.READY], connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE); for (const listener of this.disconnectListeners.values()) { listener(); } } /** * Initiate a state transition from any element of oldStates to the new * state. If the current connectivityState is not in oldStates, do nothing. * @param oldStates The set of states to transition from * @param newState The state to transition to * @returns True if the state changed, false otherwise */ transitionToState(oldStates, newState) { if (oldStates.indexOf(this.connectivityState) === -1) { return false; } this.trace(connectivity_state_1.ConnectivityState[this.connectivityState] + ' -> ' + connectivity_state_1.ConnectivityState[newState]); if (this.channelzEnabled) { this.channelzTrace.addTrace('CT_INFO', connectivity_state_1.ConnectivityState[this.connectivityState] + ' -> ' + connectivity_state_1.ConnectivityState[newState]); } const previousState = this.connectivityState; this.connectivityState = newState; switch (newState) { case connectivity_state_1.ConnectivityState.READY: this.stopBackoff(); const session = this.session; session.socket.once('close', () => { if (this.session === session) { this.handleDisconnect(); } }); if (this.keepaliveWithoutCalls) { this.startKeepalivePings(); } break; case connectivity_state_1.ConnectivityState.CONNECTING: this.startBackoff(); this.startConnectingInternal(); this.continueConnecting = false; break; case connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE: if (this.session) { this.session.close(); } this.session = null; this.resetChannelzSocketInfo(); this.stopKeepalivePings(); /* If the backoff timer has already ended by the time we get to the * TRANSIENT_FAILURE state, we want to immediately transition out of * TRANSIENT_FAILURE as though the backoff timer is ending right now */ if (!this.backoffTimeout.isRunning()) { process.nextTick(() => { this.handleBackoffTimer(); }); } break; case connectivity_state_1.ConnectivityState.IDLE: if (this.session) { this.session.close(); } this.session = null; this.resetChannelzSocketInfo(); this.stopKeepalivePings(); break; default: throw new Error(`Invalid state: unknown ConnectivityState ${newState}`); } /* We use a shallow copy of the stateListeners array in case a listener * is removed during this iteration */ for (const listener of [...this.stateListeners]) { listener(this, previousState, newState); } return true; } /** * Check if the subchannel associated with zero calls and with zero channels. * If so, shut it down. */ checkBothRefcounts() { /* If no calls, channels, or subchannel pools have any more references to * this subchannel, we can be sure it will never be used again. */ if (this.callRefcount === 0 && this.refcount === 0) { if (this.channelzEnabled) { this.channelzTrace.addTrace('CT_INFO', 'Shutting down'); } this.transitionToState([connectivity_state_1.ConnectivityState.CONNECTING, connectivity_state_1.ConnectivityState.READY], connectivity_state_1.ConnectivityState.IDLE); if (this.channelzEnabled) { channelz_1.unregisterChannelzRef(this.channelzRef); } } } callRef() { this.refTrace('callRefcount ' + this.callRefcount + ' -> ' + (this.callRefcount + 1)); if (this.callRefcount === 0) { if (this.session) { this.session.ref(); } this.backoffTimeout.ref(); if (!this.keepaliveWithoutCalls) { this.startKeepalivePings(); } } this.callRefcount += 1; } callUnref() { this.refTrace('callRefcount ' + this.callRefcount + ' -> ' + (this.callRefcount - 1)); this.callRefcount -= 1; if (this.callRefcount === 0) { if (this.session) { this.session.unref(); } this.backoffTimeout.unref(); if (!this.keepaliveWithoutCalls) { clearInterval(this.keepaliveIntervalId); } this.checkBothRefcounts(); } } ref() { this.refTrace('refcount ' + this.refcount + ' -> ' + (this.refcount + 1)); this.refcount += 1; } unref() { this.refTrace('refcount ' + this.refcount + ' -> ' + (this.refcount - 1)); this.refcount -= 1; this.checkBothRefcounts(); } unrefIfOneRef() { if (this.refcount === 1) { this.unref(); return true; } return false; } /** * Start a stream on the current session with the given `metadata` as headers * and then attach it to the `callStream`. Must only be called if the * subchannel's current connectivity state is READY. * @param metadata * @param callStream */ startCallStream(metadata, callStream, extraFilters) { const headers = metadata.toHttp2Headers(); headers[HTTP2_HEADER_AUTHORITY] = callStream.getHost(); headers[HTTP2_HEADER_USER_AGENT] = this.userAgent; headers[HTTP2_HEADER_CONTENT_TYPE] = 'application/grpc'; headers[HTTP2_HEADER_METHOD] = 'POST'; headers[HTTP2_HEADER_PATH] = callStream.getMethod(); headers[HTTP2_HEADER_TE] = 'trailers'; let http2Stream; /* In theory, if an error is thrown by session.request because session has * become unusable (e.g. because it has received a goaway), this subchannel * should soon see the corresponding close or goaway event anyway and leave * READY. But we have seen reports that this does not happen * (https://github.com/googleapis/nodejs-firestore/issues/1023#issuecomment-653204096) * so for defense in depth, we just discard the session when we see an * error here. */ try { http2Stream = this.session.request(headers); } catch (e) { this.transitionToState([connectivity_state_1.ConnectivityState.READY], connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE); throw e; } let headersString = ''; for (const header of Object.keys(headers)) { headersString += '\t\t' + header + ': ' + headers[header] + '\n'; } logging.trace(constants_1.LogVerbosity.DEBUG, 'call_stream', 'Starting stream [' + callStream.getCallNumber() + '] on subchannel ' + '(' + this.channelzRef.id + ') ' + this.subchannelAddressString + ' with headers\n' + headersString); this.flowControlTrace('local window size: ' + this.session.state.localWindowSize + ' remote window size: ' + this.session.state.remoteWindowSize); const streamSession = this.session; this.internalsTrace('session.closed=' + streamSession.closed + ' session.destroyed=' + streamSession.destroyed + ' session.socket.destroyed=' + streamSession.socket.destroyed); let statsTracker; if (this.channelzEnabled) { this.callTracker.addCallStarted(); callStream.addStatusWatcher(status => { if (status.code === constants_1.Status.OK) { this.callTracker.addCallSucceeded(); } else { this.callTracker.addCallFailed(); } }); this.streamTracker.addCallStarted(); callStream.addStreamEndWatcher(success => { if (streamSession === this.session) { if (success) { this.streamTracker.addCallSucceeded(); } else { this.streamTracker.addCallFailed(); } } }); statsTracker = { addMessageSent: () => { this.messagesSent += 1; this.lastMessageSentTimestamp = new Date(); }, addMessageReceived: () => { this.messagesReceived += 1; } }; } else { statsTracker = { addMessageSent: () => { }, addMessageReceived: () => { } }; } callStream.attachHttp2Stream(http2Stream, this, extraFilters, statsTracker); } /** * If the subchannel is currently IDLE, start connecting and switch to the * CONNECTING state. If the subchannel is current in TRANSIENT_FAILURE, * the next time it would transition to IDLE, start connecting again instead. * Otherwise, do nothing. */ startConnecting() { /* First, try to transition from IDLE to connecting. If that doesn't happen * because the state is not currently IDLE, check if it is * TRANSIENT_FAILURE, and if so indicate that it should go back to * connecting after the backoff timer ends. Otherwise do nothing */ if (!this.transitionToState([connectivity_state_1.ConnectivityState.IDLE], connectivity_state_1.ConnectivityState.CONNECTING)) { if (this.connectivityState === connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE) { this.continueConnecting = true; } } } /** * Get the subchannel's current connectivity state. */ getConnectivityState() { return this.connectivityState; } /** * Add a listener function to be called whenever the subchannel's * connectivity state changes. * @param listener */ addConnectivityStateListener(listener) { this.stateListeners.push(listener); } /** * Remove a listener previously added with `addConnectivityStateListener` * @param listener A reference to a function previously passed to * `addConnectivityStateListener` */ removeConnectivityStateListener(listener) { const listenerIndex = this.stateListeners.indexOf(listener); if (listenerIndex > -1) { this.stateListeners.splice(listenerIndex, 1); } } addDisconnectListener(listener) { this.disconnectListeners.add(listener); } removeDisconnectListener(listener) { this.disconnectListeners.delete(listener); } /** * Reset the backoff timeout, and immediately start connecting if in backoff. */ resetBackoff() { this.backoffTimeout.reset(); this.transitionToState([connectivity_state_1.ConnectivityState.TRANSIENT_FAILURE], connectivity_state_1.ConnectivityState.CONNECTING); } getAddress() { return this.subchannelAddressString; } getChannelzRef() { return this.channelzRef; } getRealSubchannel() { return this; } } exports.Subchannel = Subchannel; //# sourceMappingURL=subchannel.js.map
Save
cmd:
run